PDA

View Full Version : Diablo 3 Items


  1. Disappointing inventory system
  2. Diablo3 Trading System
  3. Elixer of willpower...
  4. Bind on equip items ?
  5. Economy in Diablo 3
  6. New Sets, Old Sets, or Combo?
  7. A few other things regarding items.
  8. Known D3 Items (so far)
  9. Elixirs: good or bad?
  10. Etheral Items
  11. Welfare uniques in D3, a discussion about difficulty lvl and loot system
  12. I hope D3 has many more high quality sets/items than D2.
  13. Random mod items (Rare) Improvements
  14. Best new thing about items
  15. No Required stats on items???
  16. Bind on Pickup?
  17. d3 items pic for those who wish to use
  18. Crafting & professions
  19. Question about drops in D3
  20. Runes/Runewords of D3!
  21. My complaint regarding Sets and Uniques
  22. Extremely Rare Uniques in D3
  23. Drop Rates
  24. Trading currency
  25. attack speed on weapons...
  26. New item types?
  27. Horadric Cube in DIII
  28. Mana?
  29. Caster itemization
  30. Negative Modifiers
  31. Good Loot = Purple in color?
  32. Stackable Weapons / Armor
  33. Possibility for abuse with new drop system
  34. Keep item qualitites markantly different!
  35. Enchanting?
  36. Using gold to enhance armor defense
  37. Orbs & Potions
  38. Cool new item method
  39. fire+ice= purple?
  40. quiver of neverending arrorws
  41. there ARE health potions in D3
  42. Am I the only one who likes the shoulder armor?
  43. Tomes,Elixirs,Negative items, Rewarded Items and spells
  44. 2handed to 1handed for all classes
  45. List of dropped/used items in DiabloIII
  46. Item Lore
  47. Ideas To Improve Functionality...
  48. New Drop System Issues.. Any Solutions?
  49. Vampiric items
  50. Durability: rust in peace?
  51. runes getting dumbed down?
  52. Making all items more useful, valuable, and liquid
  53. Cloaks will be there too!
  54. Making it more like classic
  55. Gems, Runes, Charms and other goodies
  56. Gold as Economic Backbone and New Item Idea to implement it
  57. Jay Wilson on Trading and Currency
  58. cool idea
  59. Item Storage
  60. Gold Sinks
  61. Idea:Currency=Potions!?
  62. Does anyone else wail in agony when...
  63. Idea - No Uniques, Sets, Rares, Jewels, or Magic Items
  64. Range weapons minimal range.
  65. 2 Hand weps, 1 hand, dual wield
  66. from d1 to d2, now d3 what items to return?
  67. Things I'd like to see in D3
  68. Percentages at low levels...
  69. Set Items
  70. The Stash, ideas?
  71. + all items
  72. new weapons in d3
  73. Arrows, Bolts, and other ammunitions.
  74. Daggers need some love
  75. Damage per second
  76. Rehash, but thought it might be cool
  77. Charged Items and Oskills...
  78. weapon attacks
  79. A crafting system based on Scrolls
  80. Gold Pick-Up
  81. Idea: Alternate Art
  82. D-Clone and Annihulus
  83. Evolving items
  84. Fist Weapons
  85. Drop Systems
  86. Item Value & Importance
  87. I'm Talkin' 'Bout Purple Items, Doofus!
  88. Weapon Refinery?
  89. Noticed something new about Runes
  90. Item Appearance on Your Character
  91. Item Requirements...
  92. Enchantments look different now.
  93. Items in Diablo 3
  94. Uniques with random modifiers?
  95. My idea for creating an economy in Diablo 3.
  96. Rares and Uniques
  97. New Screenshots = New Runes
  98. Any1 who played the demo at blizzcon, please check this out...
  99. Shoulder pads are for sissies
  100. Items modifying skills?
  101. New Unique/Legendary Items Names
  102. D2 Classic Players Won't Like D3
  103. Diablo Item Classes. A Concept
  104. Items Off The Ledge???
  105. weapons that were meant for diablo 3!!!
  106. How does item Generation Work in Parties?
  107. Items colors - uniques go deep orange now ?
  108. where do books and story scrolls fit...
  109. Should Set Items Return?
  110. Ammunition
  111. Will Duping be more in D3 Sp?
  112. An Idea with Sockets, Runes and Skills
  113. Item Types and Other Ramblings
  114. Idea: Logging all BNet Diablo 3 trades to regress fair market values
  115. New Weapon Type
  116. Idea: Weapon enhancement
  117. Non-enhancing item slot
  118. Set Items Choice?
  119. where'd all the items go!!!!?!?!?!!!111
  120. Returning Unique items
  121. Random Set Items
  122. damage modifiers
  123. Suggestion for "Artifacts" - new item class
  124. Skill point sacrifice for favourite weapon
  125. Item Power and Rarity
  126. How to make rares good again for D3 (and other musings)
  127. A nice idea about identify :)
  128. Demonic Armor
  129. A Dream I had
  130. Complex loot system
  131. What is this special "white item" in the Blizzcon 09 demo?
  132. Inventory/Loot problems
  133. Rares resume their place as the most powerful items in game!
  134. Jay wilson : high end items are BOE
  135. Any items in blizzCon demo that you remember, please post em here.
  136. An alternative to BoE items.
  137. Gems and sockets
  138. Random thoughts about Runes + Skills
  139. Not worth duping
  140. The forge - Recycling rares
  141. Cant seems to find how durability is handled anyone has any input?
  142. D3 Unique Item Names Revealed
  143. Weapon I wish that will be in game
  144. Is there gonna be item binding in D3