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Rekoc
05-05-2004, 04:36
Ok I either want to make a javazon or a Wind druid but i dont know which one i should do. I want one that will survive hell easily. So which do you think is better Javazon or Wind Druid? And does anyone have a good javazon build? I already plan on using SS Shaft Titans shako if I go with her but im not sure about the other stuff and how do you get your reses?

kurg
05-05-2004, 05:29
I already plan on using SS Shaft Titans shako

A good javazon needs nothing more than cracked javalins, some method for recovering mana, 20 points in LF and 20 in pierce (or 9 pierce+razortail). Boost life as much as you can. Javazons are hard to hit, but are also rather fragile once they DO get hit.

Damage reduction is limited to 50% in 1.10, so I'd do SS+shako, which will give you 45 dmg reduction. Then 'smoke' makes an excellent armor (nef + lum) for giving you 50% resist-all, along with good defense. Put a perfect diamond in SS for more resists if you want (or a -15 req jewel for equipping it).

Your main problem is how to deal with lightning immunes. This comes down to your merc + valk. A lvl 17+ valk gets a warpike which dishes out some decent damage. A merc with crushing blow works best for both LI's as well as act bosses.

For ancients, just beg for help. Javazons take FOREVER to kill ancients, which increases the likelyhood that they will kill your javazon first.

Search for some javazon guides on this site, they are usually fairly decent, even if outdated a little. Or search HC forum from a few weeks ago, this has been discussed lots before.

STINGER
05-05-2004, 16:38
Personally I wouldnt make a just a LF Java, I would make a CS/LF Java as CS is flat out devistating against bosses. Max Charged Strike and Light Fury.

Max Pierce is nice, but frankly it is a lot of wasted points as it really only shines in big packs and you dont get big tight packs in many areas. My Java has a moderate investment in Pierce and the +skills gets it to about 60% I beleive and she does extremely well. i chose to Max LF, CS and LS as I like all 3 skills! Fury for big tight packs, CS for bosses or singles and Strike for scattered packs which are actually very common like archers, flayers...etc.

Also, my 1 point Jab with +skills is all I need for most immunes as well as my Merc and valk, or i simply bypass them in many cases!

PhatTrumpet
05-05-2004, 17:00
I personally don't like Shako on a Javazon, since quite a bit of mana leech is needed in Hell. Mine uses a Lightning Faceted Tal's helm when not MFing. I guess Gaze would also work well if you're addicted to %DR. But I suppose if all your spellcasters already wear Shako, you have an extra one laying around, and you can make up for the lack of mana leech... go ahead an' use the Shako.

Don't use Shaft + Storm... one or the other please. Shaft would go well with a high-resists shield such as 'Sanctuary' or P-Diamond Moser's (upgraded = way secksie). And similarly, Storm would go well with a high-resists armor such as 'Smoke', 'Gloom', or 'CoH' (if you're that type).

The two main builds are pure lightning and LF/PJ. There's already a guide in the Zon Forum for LF/PJ. For the pure lightning build I would max LightningFury, ChargedStrike, Valk, get a bunch in Pierce (10-15), and then the rest in D/A/E. A Might Merc is probably your best bet here to boost his and your Valk's damage when dealing with lightning immunes.

terrymanning
05-05-2004, 17:38
My Javazon is a really, really fun character to play. However, a wind Druid, while not as much fun, is a MUCH sturdier character. There are actually quite a few LI monsters in Hell difficulty so be careful.

TM

GenXCub
05-05-2004, 18:10
My jav does fine in hell and she still wears a peasant crown :)

Max LF, CS, FA, maxing CA now.

Semi Ghetto equipment. 185% Titans, Rare +1 skills/dex/6%ML Ammy, Silks of the Victor, Mosers w/ 2pd, Razortail, +2 jav gloves with 20 IAS, Natalya's boots. Lycanders aim on switch.

Improvements needed: Helm- possibly andariels, Armor- but I can't afford anything good, Boots - I like nats for the resists, so it'd have to be a good rare.

I have 1341 HP and 70% Blocking. Resists are around the 40% range with my charms.

kurg
05-05-2004, 19:48
Semi Ghetto equipment. 185% Titans, Rare +1 skills/dex/6%ML Ammy, Silks of the Victor, Mosers w/ 2pd, Razortail, +2 jav gloves with 20 IAS, Natalya's boots. Lycanders aim on switch.

That's not ghetto by my definition. Quite good except for the armor.

Improvements needed: Helm- possibly andariels, Armor- but I can't afford anything good, Boots - I like nats for the resists, so it'd have to be a good rare.

If I were you, I'd put 4 perf topaz in a 4-socket armor, and maybe even 3 perf topaz in a 3-socket helm. That would give you 165 MF which would be plenty, without sacrificing your current resist level. The +2 to skills you'd lose would hardly be noticable, imo. At the very least I'd switch out the armor for 4-topaz. Unless you have a moral restriction against MF gear :)

Mert1
06-05-2004, 09:17
I'm making a java for NM cows only
So I maxed that pierce and fure 3 dodges etc but I still get more than 10 free skills
If I put them to valk, what if she would be able to kill king?

abbithedog
07-05-2004, 07:45
Another option is to go through the lightning/poison zons, which hold up well.

One point in jab, and you, the merc, and the valk can team up on any poison/lightning immune critters.

With just the titans boosting skills, got 13k poison damage over 12 seconds. If you don't mind running around, waiting for the stupid gloams to die :)

abbithedog
07-05-2004, 07:46
Oh, and about zons being fragile -

the passive defense skills are more helpful than they seem. Really limit the amount of damage you take, even at low levels. Nimble little kittens, they are.

kurg
07-05-2004, 09:21
I'm making a java for NM cows only
So I maxed that pierce and fure 3 dodges etc but I still get more than 10 free skills
If I put them to valk, what if she would be able to kill king?

It will take her quite a few hits. In other words, you don't have to worry about 'accidentally' killing the king because of her. But she will help you if you DO want to kill the king. Her damage goes up significantly when you have at least 17 points in valk (including +skills items). She is made with a rare warpike then. Even then, it takes her quite a while to bring down bosses.

Randal.Flag
07-05-2004, 12:25
I'd say keep the shako, you will need both manaleech and mana too, atleast that's how I like to play. Ring with manaleech+mana is nice for javazon.

Mert1
07-05-2004, 13:02
It will take her quite a few hits. In other words, you don't have to worry about 'accidentally' killing the king because of her. But she will help you if you DO want to kill the king. Her damage goes up significantly when you have at least 17 points in valk (including +skills items). She is made with a rare warpike then. Even then, it takes her quite a while to bring down bosses.

Ok, no need to worry about killing the king, it was me who got killed by the king (or other cows dunno) at lvl 70
She had 65% block (heh I hoped shop for titans to fill the gap), 1k life and 40% dodging skills (same, was hoping 12/7/12 with +skills). Had rare javelins 14x dmg, woe shield, twitch, ck boots, 74% tarn. After levelling I decided to try NM cows in 8ppl game (as I ded in norm). The cows turened out tough, then I lagged in a crowd of cows for 5secs at least, exited with a robe. Now have to lvl another java, but this time before going to cows I need to find decent gear (thinking titans, lidless, wealth armor, shako (?), goldwrap, +2 java MF gloves, ck boots, nice rings and ammy) Hmm and 50 pdr (maybe shaft, because storm is too expensive for me). Combined with 50% dodging, max block, HF merc and high lvl valk I hope I will be able to MF in cows

kurg
07-05-2004, 23:55
Ok, no need to worry about killing the king, it was me who got killed by the king (or other cows dunno) at lvl 70

Lagging out in cows can kill anyone. I'd imagine even a lvl 99 barb with max vit could die pretty quick in nm cows if he got swarmed and lagged. A battle-ordered + oaksage summonner might have the best chance to survive. A solo-ing javazon w/o BO is certainly vulnerable in a lagout, but that's one of the challenges of HC.

The key is to try and not get in a position where you might get swarmed. Of course that's impossible (which is why cows are fun), but you can mitigate the problem by having a valk and merc that survive well, and by placing your decoy in the right positions to concentrate the cows on your decoy/valk/merc. Then if you get lagged, its THEM getting beaten up, not you.

With lvl 34 BO my merc+valk never die in nm cows, and thus far neither have I. (I dang near died when my BO+shout wore out w/o me noticing though) :)

0takuPryd3
08-05-2004, 05:53
I am making an MF zon for Eld/Shenk runs. I was thinking about: Kira's for resists (Perfect Um'ed CoA once I get the dough), ML/x/x ammy or maybe Cat's Eye, SS, Skullder's, Titan's, Raven, Tgod's, Manald, LoH or better ias/leech/skills gloves if I can manage that, and War Travs. I think this will give okay magic find while retaining good enough res for Eld/Shenk. I was wondering three things: the worth of Kira's, the worth of CoA, and if anyone has an idea on how I could increase my resists. I'm not sure, but I think small res charms would be too expensive.

Rekoc
08-05-2004, 06:25
Well your cold reses should be maxed with all that gear and 65(I think) from SS. Perfect CoA is...really really expensive I believe and as for more reses try to get some from your ammy and some from a different ring and I'm going to use small charms with like 7 poison reses and 4 dex or something.