View Full Version : Best against bone necros?
premature tyrant
09-05-2004, 06:08
What is the best character for fighting against bone necros and why?
Sorry if that sounds stupid. I'm new to this PvP thing and I hear bone necros are the best, but I want to know if there is a character better than a bone necro.
knickknack
09-05-2004, 17:57
What is the best character for fighting against bone necros and why?
Sorry if that sounds stupid. I'm new to this PvP thing and I hear bone necros are the best, but I want to know if there is a character better than a bone necro.
FB sorcs are great as long as the necro does not wear to much fire absorb gear.
Trap sins usually do well also.
FB sorcs are great as long as the necro does not wear to much fire absorb gear.
Trap sins usually do well also.
If the necro has 95%max resist and/or stacked resist(in case vs foher or cold sorc), elemental attackers are not effective. absorb is not needed.
@premature tyrant: any type of casters has a good chance of beating bone necro in a match (best of 5, 7 or whatever); it depends on the players. Despite popular believes that necro owns hammerdin, I personally think that hammerdin has arguably the best chance (out of all other casters) of winning a match versus necro. This belief may be biased because I am never at the control of a wind druid before.
-Infinite-
09-05-2004, 22:20
If the necro has 95%max resist and/or stacked resist(in case vs foher or cold sorc), elemental attackers are not effective. absorb is not needed.
@premature tyrant: any type of casters has a good chance of beating bone necro in a match (best of 5, 7 or whatever); it depends on the players. Despite popular believes that necro owns hammerdin, I personally think that hammerdin has arguably the best chance (out of all other casters) of winning a match versus necro. This belief may be biased because I am never at the control of a wind druid before.
id have to agree. a good liberator/pure hammer has the best chance, along with a wind druid.
A good ww sin will give a necro a run for their money.
LordDrift
09-05-2004, 22:41
trap assassins and foh unless absorb
smokey[dead]
09-05-2004, 22:57
Against an extremely good tweaked necro, Hybrid trap assassians have the best chance. That's the ONLY thing that kill in public games. In ch it's a different story...
Every other elemental char can be countered. Especially foh pallies.
no one mention about a bonemancer killing another bonemancer? i thought a bonemancer is good at killing another one as well.
IsNOTShevlock
10-05-2004, 05:36
That'd be kind of... redundant since obviously they would have an equal chance of killing each other if they are the same build/skill level...
Anyway, assuming a gm duel with not mass absorb/overstacked resists, I think fire and orb sorcs have the best shot.
well, not that redundant, when 2 bonemancers fight, i believe it comes down to who has faster cast and more life. or also depends on who is using the minon stacking bug.
Edit: wrong spelling.
well, not that redundant, when 2 bonemancers fight, i believe it comes down to who has faster cast and more life. or also depends on who is using the minon stacking bug.
Edit: wrong spelling.
in 1.10 caster vs caster duel, skill/reflect > item/life.
in 1.10 caster vs caster duel, skill/reflect > item/life.
what is the meaning of "reflect"?
what is the meaning of "reflect"?
reflex, my bad. But if you think life and fcr will decide the duel, then you need the reflect of your opponent.
NecroManiac
10-05-2004, 06:07
reflex, my bad. But if you think life and fcr will decide the duel, then you need the reflect of your opponent.
lol u did it again :D
I think windy druid r god against necs if u know how to use them, i would also say hammerdin if u know how to setup hammer fields
lol u did it again :D
heh yah. The meaning of that sentence is so vague that ppl can interpret any way they want.
spencert
10-05-2004, 10:46
I have a enigma bone nec with 125fcr and 56fhr. I find it extremely difficult to get out of a charge lock without major dmg or dying. I think 86 fhr may escape without major dmg but I know most nec doesnt have such high fhr. I still haven't got to test it yet.
So a liberator or and just about any sorc with good tele skills and high % open wounds WF merc would be a bone nec nemesis. Of course not forgetting the most hated anti-bone nec item... the scantuary shield. God.. I hate being slowed. :scratch:
Phyrexial
10-05-2004, 10:51
Merc's are BM in duels. Period.
Also, getting away from Charge unscathed is made alot easier if you have max block.
Delybrio
10-05-2004, 20:14
In my opinion, the best types of characters against Bone necros are Elemental attacker with stacked FRW and a chance to block spirit/spear.
Two types of Characters come to mind: WW/Venom Sin and a Plauge/LF Zon
Personally I prefer the Zon. Maxed Plauge/Poison/Passives takes a good deal of points, but its well worth it. 1 Point is allocated to Jab, Power Strike, Charged Strike, and Lit Fury to deal killing blows.
Setup vs a Nec looks something like this:
Helm: +2 ama 30frw life resists Circlet (UM or 15 res/ias jewel)
Weapon: Eth Titans
Shield: Lidless /w 5/5 Psn Facet
Armor: Dusk Enigma (Any light armor would do)
Ammy: Mara's
Gloves: Trang Gloves
Rings: 2 x SoJ (Or BK if you dont need the mana)
Belt: Arachnid Mesh
Boots: Sandstorm Treks
Switch: CTA Grand Matron
I'd also switch out my Res all Grands for Jav skillers at this point too. Hopefully by this point you should reach about 95k Plauge Jav and around 105k Psn Jav.
Now, from my experience in pubbies, there are a few types of bone necs.
"The Typical Pubbie Nec":
These players are the ones who just throw all the + PnB skills they can on a character, with no regard for anything else. To them more dmg = better char. They are also the type who will namelock with Bone Spirit, and then shift keys and spam with Bone prison. First of all this is annoying, and second, it wont win vs this type of zon. Just tele out (This is why I use Enigma, not Bramble), and run on your merry way, knowing that the Bone Spirits will not catch up with stacked FRW. I'd advise against continuous Teleporting with an amazon, because of slow cast rate.
Starting off a duel with one, hunt Mercs and summons like Oak Sage with the CTA bow using a lvl 1 GA. Make sure to maintain distance, because even if you happen to dodge a Spirit, chances are there are 15 more right behind it. Use Poison Javelin in this duel, not plauge. The cooldown on Poison Jav is much shorter, and you will be able to lay out fields of Poison, which creates a hazard for the Teleporting Nec. Once you score a hit with the Javelin, take note of the Necs life, and once it drops very low, switch to Lightning Fury, and Namelock them.
"The IBS Nec":
This type of Nec utilizes the infmaous IBS, or "Invisible Bone Spirit". By maintaining a 125 FCR and continuous backward motion, this Nec spreads fields of Bone Spirits, some of which may or may not be visible. You're forced to chase in this matchup, so the more FRW the better. This is arguably more dangerous than a pubby Nec, because you're forced to move into the IBS field if you want to score a quick kill.
Dueling one of these necs is probably going to be the longest duel you have. If they run, dont follow. Use the bow in this case to spam IGA. This is more a battle of will and patience. The IGA will more than likely not hit/hurt the nec, and the IBS shouldnt hurt you if you're out of range. Play the waiting game until they come after you, after which proceed with the same strategy as vs. a Pubby Necro.
"The Bone Spear Nec":
In my opinion, this is the most dangerous type. Many use 125 FCR, will teleport next to, or ontop of you, fire one or two Spears, and then dissapear as quick as they came. Spear travels much quicker than spirit, and is capable of almost the same damage. Deadly Deadly Deadly.
Always maintain about 1 screen of distance if you can. Lay a field of Poison Javs if they are consintousy teleporting, or, if they get lazy and stand still, send a Plauge their way, and then high tail it outta there. Plauge has an insane 4 second cooldown, so you're a sitting duck if you miss. They hardest part of this duel is moving without a pattern. If the Necro can guess where you're moving to, then the duel is over. Move, move, move, but never in a pattern. Once you get one or two Javelins in, switch to LF and namelock like before. If they happen to be wearing Lit Absorb, Poison Javelin can also deal the killing blow.
Well, that turned out alot longer than I expected.
Cheers!
Joe_smith
10-05-2004, 22:35
What is the best character for fighting against bone necros and why?
Sorry if that sounds stupid. I'm new to this PvP thing and I hear bone necros are the best, but I want to know if there is a character better than a bone necro.
Windies,trappers or any caster has a shot if they don't absorb or over res. 1 or 2 barbs on the realms have a chance of beating good necros. the best char against a bone nec is either a summoner or summon/bone summon/poison hybrid.
wihtout phys immune oak sage in nightmare or clay golem usage ww barb can take out necros too
Joe_smith
11-05-2004, 11:28
wihtout phys immune oak sage in nightmare or clay golem usage ww barb can take out necros too
more like just you and malice can take out good or defensive necros. hopefully i'll join u guys when i finish my barb remake. u should write a guide so there will be more good barbs out there to beat cheap casters.
Phyrexial
11-05-2004, 21:14
All of the good necros I've seen don't lose to barbs or at least I haven't witnessed it. Between more manueverability, bone armor, maxed block, and having a ranged unresistable/unblockable attack, I don't see barbs killing anymore than your average pubbie necro.
smokey[dead]
12-05-2004, 05:20
I'm making a fire-trapper magekiller right now that's going c/c. It has 60% block over all casters, so I'll see how it works out when i'm done.
Phyrexial
12-05-2004, 07:24
']I'm making a fire-trapper magekiller right now that's going c/c. It has 60% block over all casters, so I'll see how it works out when i'm done.
I hope you don't intend to play in pubbies, because you are going to get absorbed really really easily due to fire traps having a fairly low damage. WoF is the only fire trap really used and thats for stun purposes only.
heh phyrexial where u at which realm
I will share my experience of bone necro on pvp, keep in mind with an enigma...
Melee dies.... simply put. Only cheap melee chars who might get a lucky hit when u are 1 on 1 can kill ya. With bone armor and tele, u have too much time to cast bone spirits. The only melee that is tricky is javazons. I have to say javazon is the trickiest duel for me.
Casters are fun duels. It really gets down to aim and strategy.... Any good pvp sorc can give a good run, but I fnd blizz sorcs dont do well at all. Fire can bite yo ***.
Necro vs Necro is always fun. It merely comes down to a mana battle and ibs aiming battle.
The only asn that can do any good death dealing is the trapsin.... those guys really really hurt...
I havent met any FoHer that can dish out the dmg fast enuff b/f I get them with bone spirits. Some hybrid hammer pvp chars can give a run too. And only one hammerdin laid me out big time. Other then that most paladins you run into can easily be killed. The key for me (and just about all pvp chars) is to never take the offensive with a hammerdin. An offensive hammerdin can go down easily with proper fields of bs's layed out for them when they tele.
With strategery (a very fitting word I feel) with a caster will give any necro a run for its money. Those dern javazons seem to have something up their sleeve, and trapsins just hurt alot. A good aiming fireball sorc will dish out the necro death and dern good pvp FoHer or Hammer or hybrids will do some dirtiness to the necro. Just remember pretty much melee will die.
The sure fire way to kill any necro tho......... slow missle.... so damn cheap and I hate ppl who use it, but boy does that stop me in my tracks. Its fun making fields of teeth or gigantic patches of bs's in a spot. The thing I hate most about it is that u have to let it wear off and cannot get it removed by going to akara.... Boy does slow missle suck hehe
Joe_smith
12-05-2004, 21:31
so damn cheap and I hate ppl who use it, but boy does that stop me in my tracks. Boy does ......hehe
i'm sure that's what most people would like to say about necros.
i'm sure that's what most people would like to say about necros.
Pubbie noobs complain just about anything. All caster-vs-caster duels (with exception of trapsin) are fun and fair, just don't use more than one absorb vs sorcs.
knickknack
13-05-2004, 04:29
If the necro has 95%max resist and/or stacked resist(in case vs foher or cold sorc), elemental attackers are not effective. absorb is not needed.
If the necro has 95% fire resist and/or stacked resist and/or mass absorb, I would not consider it a fair duel.
Actually, from my perspective, I could 'duel' that type of necro, but just tele away constantly. A stalemate it is. Though, In that situation, I bet I could get at least a few hits in, granted, doing little to no damage. If I have hit the necro, but he has not hit me, I have won (if not by killing him).
Joe_smith
13-05-2004, 05:17
Pubbie noobs complain just about anything. All caster-vs-caster duels (with exception of trapsin) are fun and fair, just don't use more than one absorb vs sorcs.
u seem to be complaning about trappers. they arent' hard to beat with 75% res no absorb.
u seem to be complaning about trappers. they arent' hard to beat with 75% res no absorb.
u should stop dueling noobs in pubbie games. The reason I complained about trapper is that whenever I controlled my friend's trapsin I can beat all the good necros (that I hanged out with) with relative ease if they only have 75%res and no absorb. They can tele away all they want, trap/mb still get them; remember that this is dueling so we have an outline of dueling area in bloodmoor. If you know anyone on west ladder with other char (75%res no absorb) that can even kill trapsin once, we can set up a duel.
Joe_smith
13-05-2004, 10:31
u should stop dueling noobs in pubbie games. The reason I complained about trapper is that whenever I controlled my friend's trapsin I can beat all the good necros (that I hanged out with) with relative ease if they only have 75%res and no absorb. They can tele away all they want, trap/mb still get them; remember that this is dueling so we have an outline of dueling area in bloodmoor. If you know anyone on west ladder with other char (75%res no absorb) that can even kill trapsin once, we can set up a duel.
... lol how can a necro lose if he just teles away maybe all ur friends are nice necros who use 0 fcr.
The_Redemptor
13-05-2004, 13:52
u should stop dueling noobs in pubbie games. The reason I complained about trapper is that whenever I controlled my friend's trapsin I can beat all the good necros (that I hanged out with) with relative ease if they only have 75%res and no absorb. They can tele away all they want, trap/mb still get them; remember that this is dueling so we have an outline of dueling area in bloodmoor. If you know anyone on west ladder with other char (75%res no absorb) that can even kill trapsin once, we can set up a duel.
75% res + no absorb is definitely NOT enough to survive traps. You need at least 85% + raw absorb (tgods) to stand a chance.
[cK]Extreme
14-05-2004, 00:15
All of the good necros I've seen don't lose to barbs or at least I haven't witnessed it. Between more manueverability, bone armor, maxed block, and having a ranged unresistable/unblockable attack, I don't see barbs killing anymore than your average pubbie necro.
BS isn't unblockable... go play a c/c sin with maxed weapon block. We can block anything.. nothing better then seeins a sorc spit out 10 fireballs at ya, and not land a single hit :howdy:
Phyrexial
14-05-2004, 00:23
Extreme']BS isn't unblockable... go play a c/c sin with maxed weapon block. We can block anything.. nothing better then seeins a sorc spit out 10 fireballs at ya, and not land a single hit :howdy:
In the piece of my post that you quoted, I was referring to barbs as you can clearly see. We all know that c/c sins can block BS as well as the vast majority of attacks in this game. Zons can also dodge alot of attacks as well.
@dumbpig: I play USeast Ladder.
[cK]Extreme
14-05-2004, 21:24
In the piece of my post that you quoted, I was referring to barbs as you can clearly see. We all know that c/c sins can block BS as well as the vast majority of attacks in this game. Zons can also dodge alot of attacks as well.
@dumbpig: I play USeast Ladder.
"Ranged unresistable/unblockable attack" is what you said, I was just stating otherwise.
I will share my experience of bone necro on pvp, keep in mind with an enigma...
Melee dies.... simply put. Only cheap melee chars who might get a lucky hit when u are 1 on 1 can kill ya. With bone armor and tele, u have too much time to cast bone spirits. The only melee that is tricky is javazons. I have to say javazon is the trickiest duel for me.
Casters are fun duels. It really gets down to aim and strategy.... Any good pvp sorc can give a good run, but I fnd blizz sorcs dont do well at all. Fire can bite yo ***.
Necro vs Necro is always fun. It merely comes down to a mana battle and ibs aiming battle.
The only asn that can do any good death dealing is the trapsin.... those guys really really hurt...
I havent met any FoHer that can dish out the dmg fast enuff b/f I get them with bone spirits. Some hybrid hammer pvp chars can give a run too. And only one hammerdin laid me out big time. Other then that most paladins you run into can easily be killed. The key for me (and just about all pvp chars) is to never take the offensive with a hammerdin. An offensive hammerdin can go down easily with proper fields of bs's layed out for them when they tele.
With strategery (a very fitting word I feel) with a caster will give any necro a run for its money. Those dern javazons seem to have something up their sleeve, and trapsins just hurt alot. A good aiming fireball sorc will dish out the necro death and dern good pvp FoHer or Hammer or hybrids will do some dirtiness to the necro. Just remember pretty much melee will die.
The sure fire way to kill any necro tho......... slow missle.... so damn cheap and I hate ppl who use it, but boy does that stop me in my tracks. Its fun making fields of teeth or gigantic patches of bs's in a spot. The thing I hate most about it is that u have to let it wear off and cannot get it removed by going to akara.... Boy does slow missle suck hehe
wtf u beat melee like telebarbs but u have trouble vs javazons? errrr
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