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thesecondrei
12-05-2004, 04:12
Especially with all the wind druids and bone necs and liberators...do barbs have viability in pvp anymore? (assuming the barb has very good gear)

Phyrexial
12-05-2004, 04:23
I've seen barbs beat Wind Druids because they can generally take a hit from a Tornado if I remember correctly since its effected by DR. The Wind Druid also needs to get fairly close to attack, which is right where the barb wants you to be. With a big 2-hander, it might be possible to kill the druid in 1-2 WWs.

Hammerdins will be very tough for a barb since hammers are generally 1-2 hit kills. You'll need to keep on the move and hope the pally gets agressive and makes a mistake in teleing so you can get a clean WW on them. I've seen some barbs use Enigma to get into a careless Hammerdin's blind spot to kill them that way also.

Necros just plain kill barbs. Any decent necro shouldn't be losing to a barb, especially if they are a max block build. Perhaps if you face a necro that isn't that great at teleporting, maybe you'll kill him. You'll need tons of life because even though a necro's attacks are weaker than the above two, they are generally easier to hit with due to the ranged nature of them. Again, like the last two you'll probably want a big 2 hander to go for that 1-2 WW kill.

Aside from the power builds listed above, with good gear a barb can go toe to toe with most other builds. Sorcs will be a problem if you can't catch them, but elemental attacks can be reduced. Barbs are generally the kings of melee, smiters being a close second.

thesecondrei
12-05-2004, 04:30
^thank you for the thoughtful reply :)

boshekinthunder
12-05-2004, 04:42
Ive also seen a couple of good zerk barbs around and they can easily get 1-2 hit kills. Since most of zerk is magic dmg it cant be reduced by much and with fast ias, they can take down druids and hammerdins quite well, assuming they can get close enough. I still dont think they would fare well against necros though, unless you had a lot of fcr on a weapon switch and tele'd on them. Hmm, I might have to give that a shot. :idea:

Joe_smith
12-05-2004, 05:20
Ive also seen a couple of good zerk barbs around and they can easily get 1-2 hit kills. Since most of zerk is magic dmg it cant be reduced by much and with fast ias, they can take down druids and hammerdins quite well, assuming they can get close enough. I still dont think they would fare well against necros though, unless you had a lot of fcr on a weapon switch and tele'd on them. Hmm, I might have to give that a shot. :idea:

that works actually lol.

LordDrift
12-05-2004, 05:23
heck yea they are good, mine does pretty damn well with 5k life

dumbpig
12-05-2004, 10:10
whisper *xe-revolution and bring any sort of char and he'll own it for u using his barb (west nl)

nucks
12-05-2004, 16:37
For sorc's use wizardspike on 2nd hand, and arachnids or trang gloves/magefists to hit the 63% fcr break.

Soepgroente
12-05-2004, 21:24
You could make a normal barb with whirlwind and berserk switched (thus 20 zerk 1 whirl). 1hitkills if you can hit the opponent. Plus a lower mana cost whirl so you can whirl more often and use short whirls. And it makes you different which is also nice :thumbsup:

Joe_smith
12-05-2004, 21:26
whisper *xe-revolution and bring any sort of char and he'll own it for u using his barb (west nl)

what about yourself? don't tell me u lost ur ww barb gear while transfering too cuz that makes you a huge idiot.

LLD-Vampire
12-05-2004, 22:19
singers can kill just about any sorc but other then that I hate them.

most melee barbs should beat wind druids easily after pvp penalty 50%dr and their massive health.

sbc84
12-05-2004, 22:23
what about yourself? don't tell me u lost ur ww barb gear while transfering too cuz that makes you a huge idiot.

Whoever he is, I don't think you need top caster if he's melee. If he is a ww barb, a V/T (or smite/foh) paladin will do. Tell me did he ever duel any good V/T b4? Don't tell me that he's undefeated versus V/T as well, and be honest!

dumbpig
13-05-2004, 01:25
ha what barb loses to any sort of paladin ha ha. ha.

Weltkriegpally
13-05-2004, 02:33
hammerdin>>melee barbs (assuming hammerdin is good, of course.) frankly, I don't see most barbs being much of a threat to a hammerdin that knows what he is doing, and that is especially without teleport.

--welt

dumbpig
13-05-2004, 03:02
u on west? bring ur hammerdin if u got one

Weltkriegpally
13-05-2004, 03:05
no, I am afraid I am on east. At the moment, I duel with a vindi/temp. I do believe fugitive_allen is on west with a hammerdin. I believe he would be the guy to talk to for a duel. I am sure he would agree that a good hammerdin takes out a melee barb pretty well. I am not sure about throwing barbs, but that is what other attacks are for.


--welt

sbc84
13-05-2004, 03:27
ha what barb loses to any sort of paladin ha ha. ha.

I'm asking a simple question above. Is the a serious answer?

again the question is: is he undefeated against a good v/t?

Weltkriegpally
13-05-2004, 03:30
I'm asking a simple question above. Is the a serious answer?

again the question is: is he undefeated against a good v/t?

I can't specifically answer for this barb, but a good barb that stacks lightning resist vs. a vindi/temp and can still maintain his ar can take out one pretty well. They are one of the hardest well mannered duels for my v/t, and I would consider myself above average for most duels.

--welt

sbc84
13-05-2004, 03:33
no, I am afraid I am on east. At the moment, I duel with a vindi/temp. I do believe fugitive_allen is on west with a hammerdin. I believe he would be the guy to talk to for a duel. I am sure he would agree that a good hammerdin takes out a melee barb pretty well. I am not sure about throwing barbs, but that is what other attacks are for.


--welt

It doesn't matter what type of ww barb or ww hybrid barb (with open-wound widowmaker, throw or whatever). They have no chance vs tele hammerdin. Tele/hammer on them if you see they are on switch and attacking, tele/hammer around them if you see they are on ww switch. If you do tele/hammer fast enough, they will never go back to bow/throw switch again the rest of the duels.

Weltkriegpally
13-05-2004, 03:36
I reallize that a tele hammerdin is probably effective vs. newer to pvp types, but why use hammers with teleport, other than as an escape? They are very defensive and require for a character to come to you (or teleport into one...killed many a sorc this way). Maybe I am too old school, but I don't see the need for teleport, and I don't really consider it well mannered dueling. However, no offense meant.

--welt

sbc84
13-05-2004, 03:37
I can't specifically answer for this barb, but a good barb that stacks lightning resist vs. a vindi/temp and can still maintain his ar can take out one pretty well. They are one of the hardest well mannered duels for my v/t, and I would consider myself above average for most duels.

--welt

that's why i said "good v/t". Anyway, in manner duel, does that mean no tele, no enchant charge, no drinking mana potions...?

sbc84
13-05-2004, 03:42
I reallize that a tele hammerdin is probably effective vs. newer to pvp types, but why use hammers with teleport, other than as an escape? They are very defensive and require for a character to come to you (or teleport into one...killed many a sorc this way). Maybe I am too old school, but I don't see the need for teleport, and I don't really consider it well mannered dueling. However, no offense meant.

--welt

vs pure ww barb, charge/hammer works. Random hammers never work on range chars who are not tele-aloters, who blindly tele around just to impress the opponent.

Weltkriegpally
13-05-2004, 04:14
that's why i said "good v/t". Anyway, in manner duel, does that mean no tele, no enchant charge, no drinking mana potions...?

I suppose we should probably continue this conversation of sorts in a private message. I am certainly not new to v/t's, have been playing my current one for 2 years now. I was killing barbs back in 1.09 when eth was king. as far as mannered duels, yes, no teleport (unless you are a sorc), no enchant, etc. Class vs. class skills only. As far as "random hammers" goes, it does work fairly well vs. sorcs. Many of the good ones can tell you that it was effective in 1.09 and still is, even more so now. as far as other ranged characters, that is what other attacks are for. Foh, charge, or a bow are your best bets. Now back on topic....

yes, barbs are still very good for pvp. They can get high attack rating, defense, life, speed, resists, and have an uninterruptible melee attack that is damnable hard to deal with. I would have to say that they are still one of the top contenders, as always.

--welt

nck
13-05-2004, 05:58
hmm

well i like barb very much especialy here in 1.10 people dont reguard them as being anything special in in this patch, nec's and pala's are just 2 powerfull.
I use to play alot of nec in 09 but that stopped after a some moths here in 1.10
Turned to barb, and duel with him some moths now(well duel with barb 09 also), and i pretty much never loose in duels...true hammerdine can be a pain , but lure em them to tele on to u and ww away or tele into the hammerdine blindspot WW shot back and forth.
Nec's seem to be the char i have the must troble with but there conqure by there belife in being unbeateble, they spam and spam Bs and prisons thinking they kill u before you kill em. Well that pretty much indicates most pubby nec dont have skill, never the less i duel lost of good nec's also, amoungst friends and different dueling sosaitis(gramma?)and i still loose some ofc.

an annoying char also is an orb sorc; nice fcr and can hit and tap youre life down with out being anyway close to you. In pubs 2 raven np but most places i duel 1 raven is allowede, then i can be an long and life draing hunt.

anyway 5.9 life and 4.8k max dmg some DS and little ow 15k arr(can be more with enchant hehe) is soon to make short terms of any enermys who stray to close

dumbpig
14-05-2004, 11:13
It doesn't matter what type of ww barb or ww hybrid barb (with open-wound widowmaker, throw or whatever). They have no chance vs tele hammerdin. Tele/hammer on them if you see they are on switch and attacking, tele/hammer around them if you see they are on ww switch. If you do tele/hammer fast enough, they will never go back to bow/throw switch again the rest of the duels.

i suppose your paladin moves indefinately fast, and barb just stands there waiting to be hammered?

whare r yor hammydin!

*xe-revolution or *blobs for SUPAR KOMBAT!1!11!!11

sbc84
14-05-2004, 11:57
i suppose your paladin moves indefinately fast, and barb just stands there waiting to be hammered?

whare r yor hammydin!

*xe-revolution or *blobs for SUPAR KOMBAT!1!11!!11

tele hammerdin is over-doing it versus barb. You didn't answer my simple question: Had your barbs ever been crushed by a V/T (using exile or whatever)? a simple honest answer will do.

ReVolution
14-05-2004, 23:58
tele hammerdin is over-doing it versus barb. You didn't answer my simple question: Had your barbs ever been crushed by a V/T (using exile or whatever)? a simple honest answer will do.
I used to lose to good ones most of the time, but not anymore..

LLD-Vampire
15-05-2004, 00:05
I used to lose to good ones most of the time, but not anymore..


because you are one?

I'm dueling you when I get my charms

dumbpig
15-05-2004, 04:04
tele hammerdin is over-doing it versus barb. You didn't answer my simple question: Had your barbs ever been crushed by a V/T (using exile or whatever)? a simple honest answer will do.

nope. not in this patch at least

dumbpig
15-05-2004, 04:05
because you are one?

I'm dueling you when I get my charms

yo, ur tele bone nec got beat by walking barbs... heh, so i dont thinik your hammerdin is gonna have too much luck either

Joe_smith
15-05-2004, 07:00
yo, ur tele bone nec got beat by walking barbs... heh, so i dont thinik your hammerdin is gonna have too much luck either

u forgot to mention they were like 10 + duels which lasted 5 seconds in average. walking barbs beat tele bone necros in less than 10 seconds each duel without hardly getting hit. sigh..

fugitive alien2
15-05-2004, 09:03
whisper *xe-revolution and bring any sort of char and he'll own it for u using his barb (west nl)

is that eric? if so im 8-0 vs his barb with hammerdin

if not nvm

fugitive alien2
15-05-2004, 09:05
edit: misread something

Joe_smith
15-05-2004, 13:02
is that eric? if so im 8-0 vs his barb with hammerdin

if not nvm

yes and normally i would make fun of a hammerdin for dueling a barb but the thing is eric claimed to beat any hammerdin easily and kept saying that hammerdins were one of the easiest class for barbs.

fugitive alien2
15-05-2004, 17:09
yes and normally i would make fun of a hammerdin for dueling a barb but the thing is eric claimed to beat any hammerdin easily and kept saying that hammerdins were one of the easiest class for barbs.

i wouldn't make fun, since i can see how both he and blobs would easily kill hammerdins that didn't know exactly what they were doing.

hi blobs

LLD-Vampire
15-05-2004, 19:46
yo, ur tele bone nec got beat by walking barbs... heh, so i dont thinik your hammerdin is gonna have too much luck either

I don't have a hammerdin? and you only beat me by walking like once the other times you were teleing on me from like 2-3 screens away and wwing, either there was a lot of lag your you have autolock

sbc84
15-05-2004, 19:53
i wouldn't make fun, since i can see how both he and blobs would easily kill hammerdins that didn't know exactly what they were doing.

hi blobs

Those are not hammerdins; you can call them tele-alot noobadins who like to use namelock tele/hammer too much.

sbc84
15-05-2004, 20:06
I don't have a hammerdin? and you only beat me by walking like once the other times you were teleing on me from like 2-3 screens away and wwing, either there was a lot of lag your you have autolock

If you have DSL or better and you are dueling 1vs1 in blood moor, the chance of you getting lagged many times ("other times") is slim.

ReVolution
15-05-2004, 20:29
is that eric? if so im 8-0 vs his barb with hammerdin

if not nvm
Yeah, I can't figure out how to beat invis hammers, and when every single one of yours is invis...

Visible hammers aren't hard at all to beat.

sbc84
15-05-2004, 20:53
Yeah, I can't figure out how to beat invis hammers, and when every single one of yours is invis...

Visible hammers aren't hard at all to beat.

Invisible or not, ww barb has no way of attacking a hammerdin who is teleing around with hammers on the same screen as the barb (not namelock tele/hammer).

dumbpig
15-05-2004, 21:44
lld-vampire ~ not to flame or anything but thats a pretty fat lie right there :D

the first time i teleed and killed u and u complained about autoaim when obviously your "skills" or lack thereof reflect that you havent had enough experrience to even see the difference between autoaim and namelock

then me and eric both stopped teleporting altogether, and each beat u a number of times run-only while u teleported around, and we got hit about about 2 times apiece. then u got beat when i used a passion weapon and zealed you.

so uh.... unless you want everyone to come see you get killed by a zealing, running barb again, dont lie :lol:

really , a tele bone nec even at 10 frames and no charms but all the rest of the gear should not be beaten by a running barb thats using a passion war spike....

dumbpig
15-05-2004, 21:49
hi road, [tomadness] hey your account is *ppick1 right lets have some more fights :D

Joe_smith
16-05-2004, 01:23
lld-vampire

really , a tele bone nec even at 10 frames and no charms but all the rest of the gear should not be beaten by a running barb thats using a passion war spike....

espeically not in 5 seconds each time while playing pure defense (teleling away)

fugitive alien2
16-05-2004, 02:42
Yeah, I can't figure out how to beat invis hammers, and when every single one of yours is invis...

Visible hammers aren't hard at all to beat.


we can try it again with no vigor-charge if you want ^^