View Full Version : Hardcore Weekend Fun
:wave: everyone
I have barely posted at all lately, and D2 has been collecting dust as well. But still, I sometimes feel the urge to play this game a bit, and I occasionally check the forums too (a habit I can't get rid of...:rolleyes: ).
Before I left, I was one of those few HC MP'ers and I hosted a bunch of games too (some people even liked them :scratch: ). I liked it a lot, there is nothing like playing this game in a relaxed manner with good people. That is what I enjoy the most in this game, and I want to experience more of it.
I don't want to drown into D2 again though, so I thought a MP group which meets on weekends to play couple of hours would be perfect. A group where people can try out different things, a group who doesn't stress over beating the game. A group who might build bunch of non-standard/weird characters. A group which wants to have *fun*.
Hardcore Weekend Fun
Rules & stuff (comments & ideas, please! I'm sure I have forgotten something)
v1.11b
HC
RWM+RRM
untwinked
preferably 4+ players
play as a part of the team. Team is *the* thing
single pass (?)
full clears (?)
I'm not completely sure about the single pass/full clear rules. I want the team plays together if possible. Also, multiple people doing bossruns on everchanging map can get tedious very fast. In my opinion it would be more enjoyable to advance further all the time and use the drops as we see best.
build any character you want, but please read the following 2 rules
please, no cookie-cutter builds! (mainly LFzon, LgtTrapper, Skellymancer, single tree sorcs, hammerdin, maybe others)
I'd prefer having great variety of character classes in the group, but this is not necessary
different mercenaries to prevent overuse of certain weapon types
I don't want to have the game filled with standard characters. I want to see an unique group of adventurers and how they manage to work together, not a 100% optimized party of killing machines.
Additionally, I have played in an untwinked group where one guy was playing a lightning sorc. The end result wasn't enjoyable, the sorc killed everything while we tried to keep up with her and collect the items left on the ground.
I'd like to see people to try something new, something creative even! The strength of the party will greatly help you to overcome the weaknesses of your build.
the group has a leader (host?), and the other party members follow him instead of soloing and waiting the others to go his/her way
if someone dies, his/her items will be looted and used for the benefit of the survivors
The first rule is there to enhance the teamplay. I don't particularly like chaotic games (sometimes they end up like that but organized ones are preferred).
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Any interest in this kind of thing? Any ideas, suggestions?
Darkoooo
26-06-2007, 00:27
I'm in. Of course if you let me play with you:wink3:
How about I build an cleric?You said team play:laugh:
And I just love the last two rules:thumbsup:, I'll probably be the one who will die but who cares!?:rolleyes:
And I don't really understand that Single Pass thing. Does that mean you can't Baal run or?
inSTAALed
26-06-2007, 06:10
I'm so in.
Already have a build idea too!
Would love to take part in this. I've been itching to do some HC MP since this forum came up. What about time? Im GMT +3.
Darkboo: single pass means that you can't clear any area more than once.
Darkoooo
26-06-2007, 11:46
Would love to take part in this. I've been itching to do some HC MP since this forum came up. What about time? Im GMT +3.
Darkboo: single pass means that you can't clear any area more than once.
GMT+1 here, but I should be available most of the time....
:undecided:Well, wouldn't it be more fun with Baal runs? I vote for Baal runs, but no other area re-running:grin::tongue:
I'd love to, if I'm not working. Don't hold a place open for me; I won't find out if I am working until very late. But if there's a space, I'd love to pop in.
inSTAALed
26-06-2007, 16:54
I'm GMT -5.
East coast, ftw..?
:undecided:Well, wouldn't it be more fun with Baal runs? I vote for Baal runs, but no other area re-running:grin::tongue:
I want to keep the repetition of areas at minimum, but I'm not going to nitpick about the rules I posted. Few baalruns at the end of difficulty level is not a problem.
---
I know one guy who might join...I'll inform him soon about this.
I'm GMT +2...lag & timezone issues will be lesser for europen people (assuming I host the games), but I chose the weekend for more flexibility (and players).
Darkoooo
26-06-2007, 18:52
And what do you say about this rule?
All drops go to host, who then decides to whom the drop would benefit the most. That's one BIG responsibility for a host, but we all know you're up for the challenge:wink3:
And it would be cool, if we could have a table of who might join this and what build he would play or something... Preventing two same builds in the party... Imagine having all Blizzsorces:dizzy:
And what do you say about this rule?
All drops go to host, who then decides to whom the drop would benefit the most. That's one BIG responsibility for a host, but we all know you're up for the challenge:wink3:
The amount of items picked up will be much higher than in "normal" play because of the untwinked nature of this group. Much lesser items can help us, and we need to sell them to get gold for repairs/gambling/etc. If only the host picked up items...bit too much work for one person I think.
Actually, I was thinking of opposite, one player picking/cubing gems and distributing them to the needy, another guy for runes and so on. That way we would know much better what we have at our disposal, and everyone would have a bit more meaninful things to do. I don't know how well this would work though...seeing our rune-guy to bite dust would suck. Again, I'm open for ideas.
And it would be cool, if we could have a table of who might join this and what build he would play or something... Preventing two same builds in the party...
Sure, I only wanted to find out the amount of interest first :smiley: I'll insert an info table into this post.
Imagine having all Blizzsorces:dizzy:
please, no cookie-cutter builds! (mainly LFzon, LgtTrapper, Skellymancer, single tree sorcs, hammerdin, maybe others)
Even though I'm not going to be an *** regarding the rules, there are reasons (other than making the post longer) why I put them there :wink3:
The recent ladder reset was one of those things which brought this idea to my mind. I played on Bnet for awhile when it reseted last time, and I can sum it all up very effectively:
Competition & blizz sorcs.
Replace the competition with cooperation and blizzsorcs with variety, that is the thing I want to see in this group.
I don't require anyone to come up with some superrare/undone build, I only ask them avoid the most popular ones for untwinked playing.
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HWF Info Table
Forum name Char build Timezone Available for play Able to host?
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LprMan Not sure yet GMT +2 12am - 12pm Yes
I prolly sound like an broken record, but when you are filling in the time you are available, keep in mind this all will happen on weekends...
Darkoooo
26-06-2007, 21:33
Forum name Char build Timezone Available for play Able to host?
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LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
I only took Blizzsorces as an example, it would indeed suck if we would have two same builds in our team, or three pallys or what do i know...
And I love the idea of picking up the drops:thumbsup:
About the times... I'm available the whole day (8 am to 10 pm) but, there are short time intervals when I'm unavailable(half an hour). For me probably the best time would be after 5pm to 10am, but as said I'm available the whole day, if half an hour isn't a big problem...
inSTAALed
27-06-2007, 01:36
Forum name Char build Timezone Available for play Able to host?
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LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Build subject to change.
Forum name Char build Timezone Available for play Able to host?
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LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
Guess i'll add myself too. Think i'll go with rabies/fury/summon wolf, wanted to make one for ages. Its quite hard to tell when i'll be available, but if i know playing time day or two before i shouldn't have any problems being there. I was able to host the last time i checked (what would you expect?).
I only took Blizzsorces as an example, it would indeed suck if we would have two same builds in our team, or three pallys or what do i know...
Hm, you got me confused because you mentioned multiple blizz sorcs...it is all clear now though :laugh:
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
I chose my build at last.
EDIT: about arranging the games...based on the current info, I think 6pm-9pm (GMT+2) would be a good time to play. What do you think? Also, would you prefer saturday over sunday or vice versa?
Darkoooo
27-06-2007, 22:20
about arranging the games...based on the current info, I think 6pm-9pm (GMT+2) would be a good time to play. What do you think? Also, would you prefer saturday over sunday or vice versa?
5PM to 8PM sounds great:wink3:
And as I said I'm on summer breaks so I'm available any day... Although Saturday would be nicer, but if others prefer Sunday I'm also very good with that...
Time sounds good. Saturday would be somewhat better, but if someone has problems with that sunday will do as well.
inSTAALed
28-06-2007, 00:30
What would that be?
11am to 1pm my time?
Works for me.
What would that be?
11am to 1pm my time?
Works for me.
11am to 2pm :wink3: And Saturday is the day unless someone objects :grin:
I want to try out spreading little tasks/resposibilty to other players, so...one of us will handle all the runes, someone else keeps track of gems...jewels and charms could be treated in same way. We can decide the "jobs" when we start playing (if you don't already know what you want to do and say it out loud here :grin: ). If the system is unpractical, we can forget it and do things in the old way.
inSTAALed
28-06-2007, 02:32
I want to hold the Runes!
I hate gems.
Alot.
Deaddave
28-06-2007, 09:54
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
il only be about late saterday nights due to other comitments,
Hi LprMan, Im keen to make a guardian. But because Ive never made a guardian, could I go with a dual tree sorc? Meteorb? I am GMT +12 which I guess is GMT anyway huh.
[CODE]il only be about late saterday nights due to other comitments,
How late is that? I'd like to have the game last for 3 hours to get something done, so the latest we can start would be 6pm your time. I hope that is late enough :smiley:
Hi LprMan, Im keen to make a guardian. But because Ive never made a guardian, could I go with a dual tree sorc? Meteorb? I am GMT +12 which I guess is GMT anyway huh.
Well, meteorb is one of those builds I considered restricting from this, but...go ahead and make one :wink3:
The time difference is a killer though. The games would be hosted somewhere between 3am and 9am your time, on Sunday (I think I got it right) :undecided:
sirpoopsalot
28-06-2007, 21:40
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
good idea... I've wanted to try a hydra sorc for a long time. I'm not sure about the backup skill yet, but it won't be FO... I'm considering going enchant/melee, although it kindof breaks your rule of no-single-tree sorcs. CB perhaps?
BTW, I won't be available on July 21st (for certain), and possibly this coming Saturday/weekend. If we get a schedule set up, I think that would be very helpful. Also, I'm in favour of the limited re-runs approach... MF = boring, IMO.
How about a Static Orber? Was this ever made into a viable build? Imagine Static covering the whole screen. As for time, I'm confident of making the game. I just get a bit confused over the actual times. If you guys post early enough, I'll be there.
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Static Orber gmt+12 5am -10am no
Edit: Dont know why its printed outside the box.
Static Orber, should be interesting, probably need a 3rd skill. Fireball maybe.
good idea... I've wanted to try a hydra sorc for a long time. I'm not sure about the backup skill yet, but it won't be FO... I'm considering going enchant/melee, although it kindof breaks your rule of no-single-tree sorcs. CB perhaps?
Well, I don't completely detest single-tree sorcs in this group. If they are based on less popular skills and they are not significantly more powerful than the other characters (including meleers), no problems. I'm not going to prevent a Nova/TS/ES sorc from entering this for example, even thought it is pure lightning build. The ones I don't want to see in any case are the standard single-tree builds (heavily/max synergized blizz/mateor/fireball/lightning/chain lightning).
I want that everyone in the group can kill (hopefully at equal rate), I don't want to see characters who end up as being walking auras or pre-buff machines. If someone chooses to play such a build on purpose, fine. If that happens because some guy chose ridiculously powerful build, not good, not at all. I know keeping this all completely balanced is impossible, but I'll do my best without limiting choices too much.
Hmm, I admit, the rules could be a bit clearer, but when I was writing them I was tired and I had way too may things running in my mind. But when the HCWF-II is about to start, I'll post updated rules for sure :grin:
BTW, I won't be available on July 21st (for certain), and possibly this coming Saturday/weekend. If we get a schedule set up, I think that would be very helpful. Also, I'm in favour of the limited re-runs approach... MF = boring, IMO.
Yep, I'm trying to figure out a timeframe of ~3 hours, and when a good one is found, that's the one we will stick with. As for re-runs, maybe few Baal runs at the end of difficulty, and that's it pretty much.
Static Orber, should be interesting, probably need a 3rd skill. Fireball maybe.
Not far from meteorb, but if you put a good amount of skillpoints (10+) into SF it is completely acceptable, party friendly build in every way :thumbsup: edit: I like sirpoops' suggestion more though :grin:
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Updated table
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Static Orber gmt+12 5am -10am no
sirpoopsalot
28-06-2007, 23:00
Forum name Char build Timezone Available for play Able to host?
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LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Staticorber gmt+12 5am-10am no
DaveW, did you ever try FireWall? If you're going for a 3rd tree, that's the one I recommend. And with other people to act as tanks, it's pretty easy to aim (and you'd be farther from a cookie-cutter build). I have a lvl93 CL/FW sorc, and I'm of the firm opinion that FW is very underratted by many who aren't familiar with it.
Edit:
Well, I don't completely detest single-tree sorcs in this group. If they are based on less popular skills and they are not significantly more powerful than the other characters (including meleers), no problems.
FireMastery is the only shared synergy between Enchant and Hydra, so I doubt it would have dominant killing speeds (especially since most cookie-cutter sorcs tend to avoid both skills). I might consider Nova as a backup too - I've never tried it either, and always wanted to. I just know I'd like to get away from FO/cold as a backup, for a change.
However, I understand the point you're trying to make... the goal is to have balance for everyone, which should make it more fun for everyone. I'm in complete agreement.
Edit2: @Darkoooo, would you consider making it a Cleric/Hybrid? Is it even possible? I'm not even familiar with the build though, so I don't know if you're stretched on skillpoints as is.
I'm not saying I'm against you playing a cleric; I'm just trying to provide some food for thought.
Darkoooo
28-06-2007, 23:05
I don't want to see characters who end up as being walking auras or pre-buff machines.
Guilty as charged...:rolleyes:
I won't have any offensive skills therefore I won't be able to kill, but I should be able to heal you all, and hopefully no one will see the deeds screen. Is my build maybe banned from the party rules?
edit: Thanks LprMan, it's always a pleasure to MP with you:flowers:
Guilty as charged...:rolleyes:
I won't have any offensive skills therefore I won't be able to kill, but I should be able to heal you all, and hopefully no one will see the deeds screen. Is my build maybe banned from the party rules?
No. You chose to play that build, because you want to play it. If the fact your character is not able to kill fast is based on your *own* decision, it is all fine. If someone brings a retardedly poweful character into the game, rendering others useless and unable to kill, that is not good.
Blergh, I suck at this :embarassed:
edit: np, darkoo, sometimes (meh, who I'm kidding, *often* is the word) I write too long and too confusing posts, and after typing all that I'm not sure even myself what I wanted to say :laugh: I hope we can get a good team of balanced characters and have fun while playing together. If I can make that happen, I'm as happy as can be.
inSTAALed
28-06-2007, 23:46
This is going to be great.
Can't wait until we start.
Finally got around to mess with skill calculator a bit. My original plan was to go 20 poison creeper/rabies/fury and distribute the rest between hearth of the wolverine/lycantropy/werewolf. Now seeing that HoW would only benefit me and damage gain wouldn't be that noticable even if i happen to find a decent weapon. Lprman's PS sin will easily outdamage me (think i know what im talking about, having played two PS sins, playing third atm) i came up with a different skill allocation.
20 - Poison creeper
20 - Rabies
20 - Fury
5-6 - Lycantropy
1+ - Werewolf (or dump more here in case i find some godly weapon and need to reach certain breakpoint)
10+ - Oak sage
13+ - Dire wolf
1 - grizzly
Done at level 85 or so. Tell me what you think, im far from an expert when talking about druids :smiley:.
Edit: what about block? Totally confused here...
Finally got around to mess with skill calculator a bit. My original plan was to go 20 poison creeper/rabies/fury and distribute the rest between hearth of the wolverine/lycantropy/werewolf. Now seeing that HoW would only benefit me and damage gain wouldn't be that noticable even if i happen to find a decent weapon. Lprman's PS sin will easily outdamage me (think i know what im talking about, having played two PS sins, playing third atm) i came up with a different skill allocation.
20 - Poison creeper
20 - Rabies
20 - Fury
5-6 - Lycantropy
1+ - Werewolf (or dump more here in case i find some godly weapon and need to reach certain breakpoint)
10+ - Oak sage
13+ - Dire wolf
1 - grizzly
Done at level 85 or so. Tell me what you think, im far from an expert when talking about druids :smiley:.
Edit: what about block? Totally confused here...
Looks ok to me, but on the other hand, I have never played a fury/rabies hybrid :undecided: I have Patted multiple pure furywolves though. Druids have slow block rate in werewolf form, but getting high enough resistances is going to be hard without a shield. One option is to use shield and not raise dex for blocking.
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Polished ruleset:
~HCWF Rules~
************
Version rules
v1.11b
HC
RWM & RRM
Gameplay rules
single pass
full clears
untwinked, only the items found by team can be used to equip characters
ATMA can be used as an extended stash
Team rules
preferably 4+ players in a team
play as a part of the team. Team is *the* thing
the group has a leader. Other party members follow him instead of soloing and waiting the others to go his/her way. The leader sets the pace of the game, tells where to go, and so on. The host of the game is the leader by default, but other's can do it as well
professions! One player picks up all runes, stores them, cubes them up appropriately, and distributes them to other players as needed. Same principle can be applied to gems, jewel and charms. This way the party will know better what they have at their disposal, and there is more meaningful things to do for team members
characters are only meant to be played with the team. Advancing further/leveling/MFing solo in not allowed. You can do gambling and shopping in SP whenever you want though
if someone dies, his/her items will be looted and used for the benefit of the survivors
Character build rules
please, no cookie-cutter builds! For most part, that means LFzon, pure LgtTrapper, necro with high lvl CE, heavily/fully synergized blizz/meteor/fireball/lightning/chain lightning, hammerdin, maybe some others. Basically the ones which are able to tear apart hells legions solo in low/mediocre quality gear.
I'd prefer having great variety of character classes in the group, but I don't mind if we have 2 of the same class
different mercenaries to prevent overuse of certain weapon types
other than that, feel free to build whatever character you want!
Darkoooo
29-06-2007, 01:46
I'll gladly accept the role as a charm collector:wink3:
inSTAALed
29-06-2007, 01:51
I still have runes down. :)
Sint Nikolaas
29-06-2007, 02:14
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Staticorber gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
LPR, if you want me in, I'd be up for it :smiley: I guess I'll go with a Necromancer then, since you guys covered the other classes. A Mojomancer seems to complement the setup quite nicely.
Something like:
Amp - 5
Dim Vision - 20 (go gloam protection)
Confuse - 10
Attract - 10
Decrepify - 5
(no lower res.. neener sorcs :azn: )
Clay golem - 10
Golem mastery - 10
Summon Resist - 10
That'd give us party protection and a recastable tank. Let me know.
[QUOTE=Sint Nikolaas;5657455]
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW StaticNovaWaller gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
OK Im going with this
SF, Frost Nova and FireWall. Maybe max each and max warmth. Any suggestions for staying alive? LOL.
Deaddave
29-06-2007, 03:16
How late is that? I'd like to have the game last for 3 hours to get something done, so the latest we can start would be 6pm your time. I hope that is late enough :smiley:
im afraid il have to pull out then, late to me is about 11pm my time lol
LPR, if you want me in, I'd be up for it
Why I wouldn't want you in? More players is always better, so...welcome :grin:
OK Im going with this
SF, Frost Nova and FireWall. Maybe max each and max warmth. Any suggestions for staying alive? LOL.
Be careful and let the tanks do the tanking :smiley:
im afraid il have to pull out then, late to me is about 11pm my time lol
Aww, damn. I hope you can join us when the next group starts :smiley:
---
I'm not sure how I will spend my skillpoints, but high level shadow master/warrior is a good thing to have, some CoS and MB, and I think I'll go dual claw route.
Suggestion for playtime: 8pm-11pm (GMT +2). That should fit everyone, please let me know what you think.
Now I need to hurry to work though :hide:
sirpoopsalot
29-06-2007, 09:04
That's 11 - 2 in the afternoon for me. SCORE!!! I figured I might have to get out of bed early (I think I'll owe DaveW a coffee :wink:).
I'm in.
Sounds alright to me as well. A bit late but i shouldn't have any problems being there.
Darkoooo
29-06-2007, 09:39
Erm, won't we have only one tank? Online with his Fury/Rabies druid... I would really want to build cleric cause party will never ran out of mana, and if I do a good job life:rolleyes:. But if no one else can't be a tank, I suppose I can build a Barb with maxed BO, Iron Skin, 10 points in Natural Resistance, and all the remaining points into Frenzy and it's synergys? Would that be allowed? And I don't expect someone to do this but, I think that Cleric is a true team build, so I advise we have it in our team... If I would remain the Cleric, it would be hard with only one tank, so my guess someone should build this Barb, or if he has a better idea... If no one wants to be a tank, I could build this Barb, but then we won't have a Cleric, and that's a big loss... I'm not forcing anyone to play the build he doesn't want to... Just an idea... Enough talking:tongue:. If you guys think we'll be ok with only one tank ok...
And yes, that time fits for me too...
Sint Nikolaas
29-06-2007, 13:17
We'll have minions, a lot of merc's and skills to do the tanking. We actually had the best tank in DD, but no there's an open spot for a barbarian. I'd say stick with the pally.
Also.. not tomorrow night right? Since.. I won't be here heh
Seems I'm too late for this, which is a shame (im CET = GMT+1).
AND I have a finish GF, that much count for something.
EDIT: IS THERE STILL ROOM FOR ONE MORE?
inSTAALed
29-06-2007, 16:40
Time is great for me.
Erm, won't we have only one tank? Online with his Fury/Rabies druid...I would really want to build cleric cause party will never ran out of mana, and if I do a good job life:rolleyes:. But if no one else can't be a tank, I suppose I can build a Barb with maxed BO, Iron Skin, 10 points in Natural Resistance, and all the remaining points into Frenzy and it's synergys? Would that be allowed? And I don't expect someone to do this but, I think that Cleric is a true team build, so I advise we have it in our team... If I would remain the Cleric, it would be hard with only one tank, so my guess someone should build this Barb, or if he has a better idea... If no one wants to be a tank, I could build this Barb, but then we won't have a Cleric, and that's a big loss... I'm not forcing anyone to play the build he doesn't want to... Just an idea... Enough talking:tongue:. If you guys think we'll be ok with only one tank ok...
And yes, that time fits for me too...
My assassin is melee too, so I think she counts as a tank. Add the act2/act5 mercs, summons and crowd control skills on top of that. No worries IMHO. I'd say stick with the cleric build. I have never seen a cleric in action, and this group leans more to the experimental side than optimization. If you still want to switch over to a barb, choose any build you wish. I haven't restricted barbs (or druids) in any way.
Also.. not tomorrow night right? Since.. I won't be here heh
My original plan was to start tomorrow :undecided: I could wait for the next weekend, but I'm not sure if all others are as patient.
EDIT: IS THERE STILL ROOM FOR ONE MORE?
Yes, one spot is open. Here is the up to date info table:
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticNovaWaller gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
Darkoooo
29-06-2007, 18:07
I'm willing to wait for Sint. No hurry...
Man, I'm just too late... If MuRRe won't join or someone else can't (or won't) attend, can I take the free spot? :wink2: If that happens I will probably build that aforementioned leettank... uhm, Frenzybarb. GL for everyone who gets to attend, though. :hide:
Edit: I will be unable to play in the 2 coming weekends, If I get to the party, though. BTW, the time zone in finland is now actually +3 GMT due to daylight savings. The same change probably applies in a lot of other places too...
Edit2: I might go Avenger as well if... :tongue: Enough babbling.
Sint Nikolaas
29-06-2007, 19:35
LPR if you want you can start tomorrow. I'll have the chance to catch up or drop out. Doesn't matter.
BTW, the time zone in finland is now actually +3 GMT due to daylight savings. The same change probably applies in a lot of other places too...
Never thought about that, but I'll use GMT +2 now to avoid making the scheduling even harder. We will see tomorrow if it works as intended :scratch:
I'd gladly welcome you to join the team, but MuRRe was faster. Also the fact you are not able to join the 2 first games makes things a bit tricky :sad2: Maybe next time...
LPR if you want you can start tomorrow. I'll have the chance to catch up or drop out. Doesn't matter.
Ok. I doubt we are able to beat act 1 in 3 hours, so feel free to catch us up solo. That also means:
I will host the first HCWF game tomorrow, 8pm-11pm (GMT +2). See you there :grin:
(I will post the IP and stuff in this thread)
inSTAALed
29-06-2007, 22:55
I can't wait!
This is going to be great.
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
[/QUOTE]
Ive made a change which doesnt impact on the team dynamic. Im going Orb, Static and Fireball. Its a tri-tree build that offers the chill factor, some heat and a little life sapping, esp. good for our tanks. I will abide with the synergy maxing rules laid out. This is gonna be cool. One last thing, the game is 8pm to 11pm GMT+2. That means 6am-9am Sunday morning for me, right. No problem. Gotta get a early nights sleep.
inSTAALed
29-06-2007, 23:15
I think it would be cool if we got teamspeak or something set up.
That is always fun.
Especially with people all over the world with fancy accents.
:O
One last thing, the game is 8pm to 11pm GMT+2. That means 6am-9am Sunday morning for me, right. No problem. Gotta get a early nights sleep.
Yup. A bit nasty time, but it is the best compromise I could find, allowing everyone to enter. Keep the coffee pan at hand! :grin:
I think it would be cool if we got teamspeak or something set up.
That is always fun.
Especially with people all over the world with fancy accents.
:O
I don't have a mic. Even if I had one, I don't want everyone to burst into uncontrollable laugh when I try to warn them about a nasty bosspack...everyone would die :hide:
Dunno how much extra work that would add to arranging games either.
Time to go to bed...work is calling tomorrow.
inSTAALed
30-06-2007, 01:02
It actually wouldn't be hard at all.
Someone who isn't hosting the game would just have everyone else join their ip on teamspeak.
Well I am going another route wih my build. I think the Orber-Fireball route is pretty standard. I just played with the Skills calculator and I think this build is viable
Glacial Spkie 10pts
Frost Nova 10 pts
Static 20 points
Firewall 20 points (Interesting, no synergy)
Some into warmth, frozen armour. Serve while hot. CYas 2moro.
I havent been playing for a long time BUT i still have a pretty good idea.
You said: HCWF
HC=Hardcore
WF=???
Also, i dont know what to play, I only have a good idea of the cookie-cutter builds.
Is this considered cookie-cutter?
Skeleton Mastery 20
Raise Skeleton 20
Raise Skeletal Mage 20
Revive 1
Clay Golem 1
Golem Mastery 1
Summon Resist 1
Corpse Explosion 20
1 in every Curse
Total of 95 skill points, rdy at 84 (right?)
Darkoooo
30-06-2007, 12:16
WF=???
Weekend Fun
And yes, that's a typical example of a summonancer(ie the biggest cookie-cutter build in tha game)
Sint Nikolaas
30-06-2007, 14:59
Ah guys, nevermind on my part. I forgot I won't be around next saturday either, so I'll drop out. Too bad, I liked the idea, but I don't want to level a mojomancer alone trough act 1 and 2 (or something like that).
Someone else can take up my spot.
EasyGijs
30-06-2007, 15:01
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
EasyGijs ? gmt +1 often hamachi
Hi I would also like to join the fun. I would really love to make a magemancer:
20 skeletal mage
20 skeletal mastery
20 lower resist
6 summon resist
1 golem mastery (maybe more needed)
20 fire golem (or how many max mana I have)
rest summon resist
0 in bone and poison skills.
still have to decide about merc, 3cold or 2HF.
But I see Sint and maybe Murre allready makes a necro and that might be a problem with curses and items.
My second choice would be a smiter, but they may be to cookie cutter.
I'm also open to other interesting builds, tell me!
edit:
the magenecromancer might make the party a little but too powerfull with the lower resist and smiter seemed boring after second thought, now, I'm thinking about a blade sentinel assassin, allready made one in the random tournament, but now I could make one without all these restrictions, and see the real strength (uhh weaknesses) of this build. It will be max blade sentinel and shadow skills.
edit2: forget my previous edit, venom is not a good idea with allready a poisonzon and rabies druid. It's hard to choose a build! Maybe just go with magemancer.
edit3: summondruid is also option :)
If Sint drops out, the 8th place is for me, right?
And I got mixed about my times, too. I will be able to play today, but next weekend is impossible. The weekend after that might be problematic, but I think I can make it back home from Ilosaarirock nearly by the time the game begins.
Also, the necromancer spot is kinda dubious atm, so if nobody else takes it, I'll do it. (@ EasyGijs, I think participants are taken in the order of signing up, You're 9th after Sint and DD dropping out.)
Otherwise, I'll make a frenzy barb because DeadDave pulled out from the group with his singer barb. A source of BO would be useful, methinks.
Is this considered cookie-cutter?
Skeleton Mastery 20
Raise Skeleton 20
Raise Skeletal Mage 20
Revive 1
Clay Golem 1
Golem Mastery 1
Summon Resist 1
Corpse Explosion 20
1 in every Curse
Yep, it is. Very easy build even with bad gear, and exactly those are the ones I want to restrict from joining.
The character build rules have caused some confusion, so when this group is done and I can start planning the next one, I will post more clear set of rules on the build restrictions. I made a rough template yesterday already, it needs some polishing but the core idea is there. It doesn't help this group too much anymore, but I'll PM the new build rules to you, hopefully it helps.
Hi I would also like to join the fun. I would really love to make a magemancer:
Welcome :smiley:
My second choice would be a smiter, but they may be to cookie cutter.
Nope, definitely not when playing untwinked. And they are hardly cookie-cutter in general PvM anyways.
edit3: summondruid is also option :)
Yup. I hope you are able to come up with a build you enjoy :smiley:
If Sint drops out, the 8th place is for me, right?
Yes, one spot is open.
And I got mixed about my times, too. I will be able to play today, but next weekend is impossible. The weekend after that might be problematic, but I think I can make it back home from Ilosaarirock nearly by the time the game begins.
Ok. Not being able to play in 2 consecutive games would be problematic, I'd like to keep the group intact. Another option is not to play at all in those 2 weeks, but it will already take long enough to advance in the game this way :undecided:
I'm not sure if MuRRe has a new build idea which would fit within the rules either :scratch:
Damn...
------------------------
Bit under 5 hours to go before I have the game up and running btw
------------------------
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
EasyGijs ? gmt +1 often hamachi
Darkoooo
30-06-2007, 16:23
@LprMan
There's still the problem of that one open space. Both MuRRe and Jaago want in so...
EasyGijs
30-06-2007, 16:23
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Murre
Jaago
EasyGijs ? gmt +1 often hamachi
Ah didn't look carefully at the posts, only at the table. I see I'm #9. No problem!
Good luck with the HC fun!
This is what we will do:
I just PMed more clear version of the build rules to MuRRe. I hope he has a acceptable build idea before we start. If not, then he is out.
Even though Jaago might be away 2 Saturdays, he can catch us up solo and then continue with the group normally. Not exactly by the rules, but who cares? :wink3:
If MuRRe drops out, EasyGijs can take his spot.
EasyGijs
30-06-2007, 16:30
edit: oops double post, have no clue how i did that :)
inSTAALed
30-06-2007, 16:49
I might not be here 2 weeks from now.
I'm not sure right now, I'll be sure to let you know.
Can't wait to get this started!
sirpoopsalot
30-06-2007, 20:41
c'mon put the game up so I can see if I finally got my damn firewall properly configured for D2MP... I've only tried about 5 times in the past... :tongue:
inSTAALed
30-06-2007, 20:44
We want host!
I'm getting anxious right now. :laugh: Come on, post something...
Anyways, I will build a Frenzybarb afterall for this HCWF thingy.
Edit: He will be using swords as his primary weapons.
I'm getting anxious right now. :laugh: Come on, post something...
Anyways, I will build a Frenzybarb afterall for this HCWF thingy.
Edit: He will be using swords as his primary weapons.
Exactly what I was going to do... :azn:
Looks like MuRRe is not around, and I have to drop him out. Jaago and EasyGijs are now officially part of the team.
---
Couple of dice rolls decided the following:
-sirpoops takes care of jewels
-EasyGijs is the man with gems
If you absolutely loathe the idea, I can reroll.
---
The first HCWF game is up!
91.154.234.126
Welcome :smiley:
Game down, thanks for coming everyone, that was fun :grin:
See you again next saturday, at the same time :wink3:
An enjoyable experience. I arrived late but still managed to get to cl17 before finishing. Often I was lagging behind the rest of the group, because I need to look at keys when I type messages. By the time I look up the team has moved on. I had one NDE (wasnt too bad; got to about 1/2 a red globe)
Anyway full clears were the order of the day. We have tankers in front, an Assassin, Barb and Druid in WereBear form. Some Skellie Mages courtesy of the local necro, and a couple of sorcs bringing up the rear. We have a scout (Bowazon aka INstalled). Well I think he is a scout. I watched him hit the Outer Cloister WP at speed, without stopping and kept running full boar. COOL. And our Pally (our Pal and yours) keeps things on the healthy side for us. He shoots an energy burst that heals and casts an aura that helps with life regeneration I think.
Different members of the team have specific duties. Gem collector, charm collector and jewel collector. They collect and distribute to the team according to each persons needs. I received some saphires to help with my mana pool (socketed armour and helm)
We dont move unless we all move together, which is what all good teams do. And we have a leader too which all good teams have as well. The basis for this project was to try different builds. My sorc is going SF, Glacial Spike, Frost Nova and FireWall. Despite this deliberate underpowering by all players, the team is a force to be reckoned with. Because it moves en masse and with singular purpose.
We finished up at the Catacombs WP. And will re-commence same time, same day next weekend. Can't wait.
EasyGijs
01-07-2007, 00:45
Thanks for organising lprman, it was funny to see how we went with 23 killermachines (8players, 8rogues, 4 mages, 1 vine, 1 oak, 1 wolf(or more))through act1.
I've updated the list with characters:
Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Runes GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? -- GMT-5 10am - 1am Yes
Online Rabies/fury ?? -- GMT+3 Hard to tel Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW StaticOrballer Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) ?? Charms
EasyGijs Magemancer Witch_Ornor Gems GMT+1 Often hamachi
It's really bad the amount of char names I remember and I probably filled in the jobs wrong too :)
Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca -- GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer -- GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi
Corrected the stuff I can remember. Not much, but anyways.
It was great time. Thanks, everybody. I <3 Rixot.
Edit: typos..
Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi
Filled my characters name in and modified the table a bit.
Maybe I can at last go and *sleep* :yawn:
Darkoooo
01-07-2007, 01:54
Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation Miss... Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi
Well, added Instaaled's char name, it isn't very appropriate so, hehe:rolleyes:
Thanks for hosting LprMan, it was awesome. I'm looking forward to the next weekend:thumbsup:
inSTAALed
01-07-2007, 02:56
edit - double post
inSTAALed
01-07-2007, 02:57
Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer -- GMT+1 8 am - 10pm Yes
inSTAALed Fire Bowzon LMSB Runes GMT-5 10am - 1am Yes
Online Rabies/fury ?? -- GMT+3 Hard to tel Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW StaticOrballer Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) ?? Charms
EasyGijs Magemancer Witch_Ornor Gems GMT+1 Often hamachi
That was awesome guys.
Can't wait for next weekend. :thumbsup:
Edited the table a bit but it's still far from perfect.
I know some of the jobs are wrong:
me - runes
gijs - gems
darkoo - charms
poops - jewels
Just correcting my name...
Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation Miss.. Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucka - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi
Yeah, it was quite fun. Lag was a problem tho, when we make it to hell that might lead to some deaths. No one mentioned it, but we found three tc3 uniques :thumbsup:.
Edit: Rixiots, Gull and hand of broc, i count three :P
Darkoooo
01-07-2007, 13:48
Yeah, it was quite fun. Lag was a problem tho, when we make it to hell that might lead to some deaths. No one mentioned it, but we found three tc3 uniques :thumbsup:.
:shocked:Three?? I thought it was two, you....
:wink3:
inSTAALed
01-07-2007, 18:12
Nope it was three. :)
I discussed the problem of player availability with sirpoops.
We have a party of 8 people, and it is certain that not all of them are available every Saturday to play. With the current way of handling things, that leaves us 2 options:
Continue with incomplete party and let those who couldn't join catch up others solo. Works ok on normal difficulty, but becomes very hard/impossible on NM and especially on hell. Doesn't follow the rules too closely either.
Cancel the game for that particular weekend. We would be able to continue as a full team all the time, but it might slow us down a lot.
We got few ideas, some weren't too good, but then sirpoops suggested something effective and simple enough:
The team needs all 8 characters. Every character needs someone to play it. What if a player is missing? Get someone else to play that character!
So, if you know you are not able to play next weekend, try to find someone who can lend a helping hand. Send your character to him/her, tell how you were going to develop the character. Then inform us about it. Of course, this requires you to willingly let someone else to play your character. Also, I have no idea how many would volunteer to help in this kind of thing. We would be able to play every weekend, with full team though.
What do you think, is the idea doomed? Would you rather use the old ways? And if you happen to have better idea(s), be sure to post them here :smiley:
Darkoooo
01-07-2007, 21:10
I like the idea, and have a couple people on forum I can trust to, but that isn't my problem cause I should be available for every game, but who knows?
GG poops:thumbsup:
I know Jaago is not available on next weekend. We are still on normal, so it is not a huge problem. I'm sure he can solo a bit if necessary. Doing the same in hell act 2 would be a completely different matter.
Also, not everyone knows people very well on the forums, which makes finding a volunteer much harder for them. If couple of guys/gals signed up here as avalable extra players for emergencies...that would be great :smiley:
inSTAALed
01-07-2007, 21:28
If I were to let someone play my character I would just tell them not to use any skill points and put all the stats into vitality. :P
That's an interesting idea. And it works, to boot. Unfortunately, I can't let anyone play my character next weekend because I have already made some progress soloing. I really had to because I might not have very much time to do it before the next time I will be attending. (Only on the Friday before that Saturday, probably.) If I just had waited for one day...
It would utterly suck if the substitute player got deeds with my character, though. :tongue:
EasyGijs
02-07-2007, 01:55
That's an interesting idea. And it works, to boot. Unfortunately, I can't let anyone play my character next weekend because I have already made some progress soloing. I really had to because I might not have very much time to do it before the next time I will be attending. (Only on the Friday before that Saturday, probably.) If I just had waited for one day...
It would utterly suck if the substitute player got deeds with my character, though. :tongue:
Indeed it is a good idea except for the fact that this is HC, it kinda sucks when you die in this case.
It would utterly suck if the substitute player got deeds with my character, though. :tongue:
Yes, that is true. All the options have downsides, now we have to pick the one which is best for us (and which we can get working).
sirpoopsalot
03-07-2007, 11:34
perhaps we don't need a team-wide consensus...
I'm relatively new to HC, and very new to MP, so my expectations are that if someone dies playing my character, the odds are fairy high that I would have also died in the same situation. It's not like that person would be trying to get killed, so there won't be any hard feelings on my part.
However, if other team members are more comfortable trying to "keep up" playing solo, I personally have no objections to that approach either.
I just brought the discussion up with LprMan because I thought it would be very crappy if after several months of effort we start to loose people to "drifting interests". Obviously, there isn't going to be perfect attendance for everyone during the next several months (potentially), so it'd be nice to have a plan for avoiding this obstacle - before we trip over it.
BTW, does anyone have any objections if I try to recruit a "substitute player" for the weekend I'm away (July 21st)? err... assuming poopsetta lives that long... let's not count that chicken yet... :nervous:
Yes, that is true. All the options have downsides, now we have to pick the one which is best for us (and which we can get working).
agreed, but there is one optimal solution: don't miss any weekends :tongue:
PS. I had a lot of fun during the game. Thanks to everyone. FYI, this weekend I'll be able to enchant everyone.
Darkoooo
03-07-2007, 11:49
I can't agree with you more. All you need to do is find a person you trust, so you feel comfortable with the fact that he/she's playing your character. I wouldn't have any problems borrowing Prayer to a person who I trust, cause I know he'll be in good hands. Just my 2 cents.
Being the arrogant freak I am, I'm somewhat reluctant to let others play my character and would prefer to catch up solo. There, however will be times when I simply won't be anywhere around the computer for week or two. I don't really know anyone who i could trust with my character, so if there is any volunteers, let me know.
EasyGijs
03-07-2007, 14:06
PS. I had a lot of fun during the game. Thanks to everyone. FYI, this weekend I'll be able to enchant everyone.
wow, didn't think about this one, will this work on mages? (you never know with blizzard)
@ poops: I hope I didn't offend you with my post. I truly love your idea and I also agree with what you said about substitute player deeding. (I'm nearly a total HC noob myself and haven't MP'd before at all in SP.) To answer your question, I have nothing against you (or anybody else) recruiting substitutes.
@ Darkoooo: You wouldn't really have any options either. :brainiac:
If you're really afraid to lose your character, you can always ask someone like Insane Wayne or Superdave (or any HC veteran, for that matter) to play your character. :thumbsup: Safer than in your momma's arms.
sirpoopsalot
04-07-2007, 02:30
@ poops: I hope I didn't offend you with my post. I truly love your idea and I also agree with what you said about substitute player deeding. (I'm nearly a total HC noob myself and haven't MP'd before at all in SP.) To answer your question, I have nothing against you (or anybody else) recruiting substitutes.
Nope, not at all. I'm just trying to figure out a good way around a potential problem. I think I've made my ideas and opinions clear, and the path I hope to take - but as far as I'm concerned, everyone else is free to choose their own path.
I'll only be offended if someone completely "drops out" for no real reason (well, mildly-offended :grin:). I do understand there are extenuating circumstances, but there's nothing like leaving your buddies up the proverbial creek.
that said, I expect my hard-drive to explode sometime around when we enter Hell difficulty - or something equivallent - forcing me to drop out and having irony kick me in the arse (since I seem to be the biggest preacher about this). :laugh:
wow, didn't think about this one, will this work on mages? (you never know with blizzard)
I have no idea, actually.
Other than in-town, I doubt we'll be able to try much enchanting for quite a few acts. Currently the mana cost will be too high to maintain Enchant for everyone and their minions, and throw fireballs around while questing... I'll definitely try to keep it up on our melee chars next week, and maybe a merc or two if my mana pool permits. It'll probably be a while before I can do much else with Enchant though. I want to pursue the Hydra portion of my build first anyways - pro'ly Hydra, FM and Fireball max'ed, then Enchant.
I felt like a mana-potion-hog the other day just trying to keep a few fireballs flying (speaking of which, if anyone needs a mana potion or two, let me know - I try to keep 6-8 in my inventory for when my belt runs empty - which it did a few times). If we ever get an Insight merc, I intend to hug him and never let go.
Also, FYI everyone. It's been ~40 Celcius here for the last couple days. If this hot weather continues, my computer is prone to sudden, unexpected, immediate, and complete shutdowns (I think it's a safety setting to keep the CPU from burning up). I have every intent on participating this week, but mother nature might have other plans... if I do drop suddenly 20 minutes into the game, just keep playing - I'll need to catch up solo at night, when it's cooler.
Hi Team I can play this weekend. and Im looking forward to it. I havent soloed any with Eternal, my tri-elementalist. Im thinking of making glacial my main cold spell, SF and FW and dropping FN. I dont want to go FO as that could be cheesy. And 10 each in FN and Glacial doesnt sound thorough enuff.
As for weekends that I cant play, I'll cross that bridge when I get there. And Ill be there early this time. LOL
inSTAALed
04-07-2007, 18:02
I won't be here this weekend because I'll be on vacation.
I'll catch up solo when I get back from Myrtle Beach.
One thing about soloing, do we solo to the point that the team has reached? If thats the case then we'll have to post where the team has got to. Just a thought.
Sint Nikolaas
05-07-2007, 01:19
wow, didn't think about this one, will this work on mages? (you never know with blizzard)
No. Melee and ranged only, no casters.
If you guys are really, really in need of someone to back you up in case someone leaves then drop me a pm. Last line of defence though, I'm sure others will want to pick someone theirselfs or pick someone other then me. I don't enjoy other peoples characters as much as my own and the idea of screwing someone over isn't attracting. However I can play chicken for a session if someone really can't find anyone else. :smiley:
Unfortunately, I must confirm that I will also be missing the next week's play session, too. :sad2: There's just no way around it. I hope you can forgive me for this inconvenience. :hide:
Anyway, I've sent Sint a PM if he can replace me for that weekend.
One thing about soloing, do we solo to the point that the team has reached? If thats the case then we'll have to post where the team has got to. Just a thought.
I will PM our progress to those who were missing.
---
Bit over 4 hours to go :wink3:
HCWF game is up!
91.154.234.126
Welcome :smiley:
sirpoopsalot
07-07-2007, 20:54
my :censored: firewall is screwing up - i'll be a few minutes late
Game down, great fun again. See you next week :smiley:
Awesome Lpr, Cya all next week.
EasyGijs
10-07-2007, 15:28
Hi, Me and some friends decided to drive around in france for the next three weeks (hope the weather gets better), so I won;t be able to join the HCWF for the next three (maybe 4 weekends). I'm really sorry about that, since it;s only normal yet, I think I can catch up after the holidays. Have fun!
inSTAALed
10-07-2007, 22:08
I'm back guys and I'll do my best to work in some catching up around the MFO.
inSTAALed
11-07-2007, 21:38
I'm caught up to you guys and anxiously awaiting this weekends game. :)
Darkoooo
11-07-2007, 21:56
As I said in the last game, I won't be available to participate in the next game... I asked Zarf if he could play instead of me and he accepted. In case something comes up and he won't be able to show up, I don't know what should I do:undecided:.
You (or I) could catch up outside the event. I will be able to 'take care' of your char this weekend at some point, I am not just sure about that specific time. Also, you said all points in enegry and thorns rigth? :rolleyes:
edit : I'll try my best to make it though, since I don't see that character catching up solo :tongue:
Darkoooo
13-07-2007, 13:23
Well, it turned out that Zarf won't be able to play my char this weekend:cry:. And it also turned out that I won't be here for the next weekend also:cry:. So, if someone could play my char over the next two weekends I would very much appreciate it. This person should have at least 500 posts (sorry guys, but I hope you understand). If no one is able, I'm afraid I'll have to withdraw from this party cause Prayer isn't capable of soloing...
@Darkoo, we are still in Normal. Could you solo your character and catch up with us? I think a healer is v. important to the team.
Darkoooo
13-07-2007, 17:15
@Darkoo, we are still in Normal. Could you solo your character and catch up with us? I think a healer is v. important to the team.
I don't think Prayer will be able to solo cause he has almost no offensive skills to kill enemies.
Darkoooo
Aww, sucks :undecided:
One option: send the character to me. I will run 2 instances of D2, one to host the game and another to bring your character in. He won't gain exp, but quests can be done.
EasyGijs
13-07-2007, 18:27
sended gems to LPRMan.
Since you can host darkooo, another option is to get your character to the same point in a random mp-game
Darkoooo
13-07-2007, 20:35
I'm leaving tomorrow morning...
@Lpr
If it isn't a problem to you, it isn't a problem to me. If you're able to leave the email address before I go...
@Easy
Yeah, but there aren't many HC players willing to MP around here. And it would be even harder to find someone who has a char in the same act and on the same quest...
EasyGijs
Received the stash.
Darkoooo
Nope, it is not a problem. Send you character to
sirenian84(at)gmail(dot)com
Darkoooo
13-07-2007, 21:01
Darkoooo
Nope, it is not a problem. Send you character to
sirenian84(at)gmail(dot)com
Sent. Thanks Lpr!
Sent. Thanks Lpr!
Received in one piece and put to saves folder.
Sint Nikolaas
14-07-2007, 18:35
So, in five hours or so right?
Two hours and couple of minutes :smiley:.
inSTAALed
14-07-2007, 19:07
Can't wait!
HCWF game is up!
91.154.234.126
Welcome :smiley:
Now I know what the Deeds screen is: My deeds will long be remembered.
The day didnt start out well, woke up late and got to the game after the team had finished the Summoner quest. But I was still able to get Canyon Wp. Funnily enough, 5 minutes before dying, I was thinking about Duriel and how much i hate going to battle him. Anyway it was a damn scarab beetle with Charged Bolt that got me. And I wasn't even in the same room as them. I was hoping to level and add some life. I was just about to level too. Hope the team can salvage the Stealth from my body. All the best to everyone.
Sint Nikolaas
14-07-2007, 23:30
Sadly enough you took the Stealth with you into Abaddon.
Oh and here (http://www.dutchtaste.com/images/ka010.jpg) guys. :grin:
EDIT: Sent Jaago's barb back to him.
sirpoopsalot
14-07-2007, 23:33
admit it dave, you just didn't like getting up early in the morning, so Eternal had an "accident". :tongue:
Seriously, sorry that you didn't make it further. it was fun.
And thanks for being cooperative enough to get out of bed at such a ridiculous hour in the first place (I wouldn't have bothered).
Edit: Sint, that doesn't look like anything to do with cheese. I'd say it has a rather phallic appearance, and I don't think I'd want it to touch any food I was about to eat. Also, I'm not going to get banned by saying what I'd call it. :ziplip: :laugh:
Game down :smiley:
Dave
RIP Eternal. Too bad she died, te cold spells were really useful. I can't blame you at all though, the fact you voluntarily woke up so early on sunday mornings only to play with us is a honorable deed already :thumbsup:
Sint
http://www.sanakirja.org/ ----> cheese slicer. Sounds good?
Now to send darkoooo his pally back and sort few other things... :tongue:
edit: poops, you noob. Cheese obviously isn't your thing...
inSTAALed
14-07-2007, 23:43
How far did we get so I can catch up?
How far did we get so I can catch up?
We killed Duriel before we quit.
Sint Nikolaas
14-07-2007, 23:45
Sint
http://www.sanakirja.org/ ----> cheese slicer. Sounds good?
I guess so... (http://www.everything2.com/index.pl?node_id=1315973)
sirpoopsalot
14-07-2007, 23:58
edit: poops, you noob. Cheese obviously isn't your thing...
Hey, I can cut the cheese with the best of 'em, and I don't need a stinking cheese slicer to do it.
*the puns in that statement were fully intended, BTW*
... although, out of consideration for our non-native-english speakers, I'll warn that "cutting the cheese" is a slang euphemism for something everybody does, on occasion. Feel free to disregard this as spam (since it actually is spam).
*pun intended there, too*
sirpoopsalot
16-07-2007, 21:44
Sint has generously offered to substitute for me this coming weekend. *character sent, btw*
I have a few more jewels stashed than what's on the character, but the "best" ones we have, as well as a few junkers, are there if we're able to get into crafting this week. Otherwise, Sint has free reign over poopsetta's future.
thanks again, Sint, and have fun everyone.
BobTheWarrior
17-07-2007, 22:58
Hi all in the SPF!
I may be way out of line here, but I frequently read the SPF forum posts. I started my D2 life in single player, took a by-the-book cookie-cutter Fishymancer to Patriarch and then abruptly stopped for a few years. Started D2 again almost a year ago (wow, been that long?). Playing on Bnet right now with a friend of mine, but thinking of playing multi-player if I can find a group. Anyway, that's the 40,000 foot overview of me.
I have read all 131 posts in this thread over lunch at work. I started reading this thread (http://forums.diabloii.net/showthread.php?t=572101) which lead me to this thread.
I see that you're having trouble keeping the gang together at the same level and thought I would offer an option. Again, this may be out of line and already discussed in-game or something. For those that have fallen behind, and aren't effective solo, could a mini-group get together during the week following the missed week to catch that player (or that player's character) up to the appropriate level? At least as far as quests go, so that you could continue to venture forward. Depending on the disparity between levels, the missing player may still be able to catch up in experience, too. If I understand multi-play correctly, you should be able to set /players8 in the mini-game to increase the exp. This would have a couple of drawbacks:
1) The catchers-uppers would have to re-run areas (against the full-game rules)
2) The catchers-uppers may gain extra experience, resulting in level disparities.
Of course the major factor here is whether two or more of you can find time during the week to play catch up. I would anticipate that you wouldn't do full clears (again) and could get to the right questing area relatively quickly. A benefit I just thought of would be that the person/character that fell behind could then, in single play, use any waypoints gained in the mini/rush game to go to an area where they may be able to be more effective at killing to gain levels.
I like the HCWF format, and thought it was an interesting concept and thought of joining up, but I see you're two or three weeks/games into it, so I guess not. I'm used to playing in groups on bnet, but have never once played a hardcore character. I also don't know what my availablility is on the weekends (I'm in USA Central time, so that would mean you play 11am - 3pm? I suck at this GMT thing).
Anyways, I guess I'll mosey on now. Thanks for listening. Make sure you recap your progress in the forums for others to read!
P.S. This is actually my 2nd posting in the SPF, my first being many months ago and I didn't realize it was in the SPF.
P.P.S. *Applies shin-guards and prepares to evade any incomming kicks:jig:
Sint Nikolaas
17-07-2007, 23:58
Disregarding the post above..
1. I received poops char in working order and have freed my saturday evening.
2. I need to know, Jaago, if you received your char back.
2. I need to know, Jaago, if you received your char back.
I did receive the char. You were a big help, thanks. I wouldn't have enjoyed much clearing the 7 tombs alone with this character. :girly:
Hi all in the SPF!
:wave:
I see that you're having trouble keeping the gang together at the same level and thought I would offer an option.
For those that have fallen behind, and aren't effective solo, could a mini-group get together during the week following the missed week to catch that player (or that player's character) up to the appropriate level? At least as far as quests go, so that you could continue to venture forward.
I don't mind a difference of few levels between characters, I only want they all have advanced to the area/quest before each game, so we can continue onwards from the same point as a group.
Basically, now we know of 4 feasible ways to solve the problem:
Someone else plays the character
Solo
Missing people send me their characters, and I run multiple D2 to join my own game with them
Available people of the group help the ones who were missing from the last game
They are in order of preference, in a way.
Problem regarding the 4th option: what if the player who was missing is unable to host a game? Then no-one from the group can help him/her to complete the quests.
Depending on the disparity between levels, the missing player may still be able to catch up in experience, too. If I understand multi-play correctly, you should be able to set /players8 in the mini-game to increase the exp. This would have a couple of drawbacks:
1) The catchers-uppers would have to re-run areas (against the full-game rules)
2) The catchers-uppers may gain extra experience, resulting in level disparities.
Yes, we can use p8 for more exp and items. The main problem I have with your idea is the the fact it doesn't follow the rules (singlepass). However, if breaking them every now and then means the group...umm...stays grouped (eh eh), I'm all for it. The group will gather every Saturday for couple of months at least, with many people from different timezones etc etc. It is impossible to get this kind of thing to run 100% smoothly all the time. The rules make things even trickier, so all help is very welcome.
Of course the major factor here is whether two or more of you can find time during the week to play catch up. I would anticipate that you wouldn't do full clears (again) and could get to the right questing area relatively quickly.
Yeah, I would prefer it that way, just quickly get to the destination and finish the quests. The "main group" has already done full clears of the areas.
I like the HCWF format, and thought it was an interesting concept and thought of joining up, but I see you're two or three weeks/games into it, so I guess not. I'm used to playing in groups on bnet, but have never once played a hardcore character. I also don't know what my availablility is on the weekends (I'm in USA Central time, so that would mean you play 11am - 3pm? I suck at this GMT thing).
Well, one of us has died, so in theory, someone *could* join. You'd need to catch us up somehow, and in the end, another player joining now doesn't relly follow the rules either. If you want to try, well, I'm not opposing you...as long as you have a appropriate build, of course :smiley: (I think the game would be 1pm-4pm your time (GMT-5, right?))
Anyways, I guess I'll mosey on now. Thanks for listening. Make sure you recap your progress in the forums for others to read!
Thank you for your ideas and comments :smiley:
inSTAALed
18-07-2007, 20:50
:wave:
I don't mind a difference of few levels between characters, I only want they all have advanced to the area/quest before each game, so we can continue onwards from the same point as a group.
Basically, now we know of 4 feasible ways to solve the problem:
Someone else plays the character
Solo
Missing people send me their characters, and I run multiple D2 to join my own game with them
Available people of the group help the ones who were missing from the last game
They are in order of preference, in a way.
Problem regarding the 4th option: what if the player who was missing is unable to host a game? Then no-one from the group can help him/her to complete the quests.
Yes, we can use p8 for more exp and items. The main problem I have with your idea is the the fact it doesn't follow the rules (singlepass). However, if breaking them every now and then means the group...umm...stays grouped (eh eh), I'm all for it. The group will gather every Saturday for couple of months at least, with many people from different timezones etc etc. It is impossible to get this kind of thing to run 100% smoothly all the time. The rules make things even trickier, so all help is very welcome.
Yeah, I would prefer it that way, just quickly get to the destination and finish the quests. The "main group" has already done full clears of the areas.
Well, one of us has died, so in theory, someone *could* join. You'd need to catch us up somehow, and in the end, another player joining now doesn't relly follow the rules either. If you want to try, well, I'm not opposing you...as long as you have a appropriate build, of course :smiley: (I think the game would be 1pm-4pm your time (GMT-5, right?))
Thank you for your ideas and comments :smiley:
It would be Noon to 1 PM for him.
Central time is GMT -6, I'm GMT -5.
Sint Nikolaas
19-07-2007, 21:16
Oh, I almost forgot about this.. I'm getting my Harry Potter 7 saturday. Luckily I have the car so I can go from reading to playing in about half an hour. Hm.. buisy day.
inSTAALed
20-07-2007, 00:07
Forgot to mention that Duriel dropped Sander's gloves for me on my solo play through.
inSTAALed
21-07-2007, 17:28
5 hours till playtime.
15 minutes, right? :evil:
HCWF game is up!
91.154.234.126
Welcome :smiley:
inSTAALed
21-07-2007, 21:27
Sorry I couldn't be there the whole time guys.
My fault, won't happen again.
Ehh, would you believe I overslept? :rolleyes: Tell me how far you managed to get, i'll catch up solo.
Game down :smiley:
Ehh, would you believe I overslept? :rolleyes: Tell me how far you managed to get, i'll catch up solo.
We completed act 3. And...overslept? You? :laugh:
Sint Nikolaas
22-07-2007, 00:00
Poops, I just sent your character back, let me know ok? She was fun to play, only got to level 30 just before Meph so I didn't get to use Hydra a lot...
sirpoopsalot
23-07-2007, 10:36
Thanks Sint, I got the file and can open it in ATMA - can't check in D2 atm, but I think it will be fine.
I expect to be playing again this coming weekend.
Darkoooo
24-07-2007, 12:39
@LprMan
I received Prayer.
Thanks for playing with my precioussssss!:evil:
I may not be able to host a game next weekend. I'm heading to another town on Friday (work) and I can't come back before the job over there is done.
I'll try to keep you informed.
Yay! I've got some catching-up to do or i'll oversleep again :laugh:.
HCWF game is up!
91.154.232.250
Welcome :smiley:
Game down. Got the Crystalline Passage WP, Anya will be rescued next time.
Great fun again, thanks everyone :smiley:
I was too lucky gambling.
Spirit Grip
Chain Gloves
Defense: 8
Durability: 16 of 16
Required Strength: 25
Required Level: 13
Item Version: 1.10 Expansion
Item Level: 26
Fingerprint: 0xbbe1178e
Lightning Resist +30%
Cold Resist +10%
Poison Resist +18%
5% Better Chance of Getting Magic Items
+5 to Light Radius
Half Freeze Duration
5% Bonus to Attack Rating
Hailstone Cord
Plated Belt
Defense: 13
Durability: 24 of 24
Required Strength: 60
Required Level: 18
Item Version: 1.10 Expansion
Item Level: 39
Fingerprint: 0x22092f6
+33 to Life
+14% Enhanced Defense
Fire Resist +28%
Cold Resist +19%
17% Faster Hit Recovery
Repairs 1 durability in 20 seconds
Beast Brogues
Boots
Defense: 3
Durability: 12 of 12
Required Level: 18
Item Version: 1.10 Expansion
Item Level: 33
Fingerprint: 0xfdb550b9
+2 to Dexterity
+6 to Maximum Stamina
Lightning Resist +31%
Poison Resist +13%
20% Faster Run/Walk
Poison Length Reduced by 25%
I still kinda dislike that i can't effectively use rabies, but now that i have fury i can kill some stuff as well.
sirpoopsalot
29-07-2007, 00:28
I decided to do my HF quest immediately. Thul = not bad. Not sure if we'll have enough for an Insight with everyones contributions. I found an Ith along the way as well. However, the purpose of this spam:
LPR, can you be sure to bring a chipped amethyst next week - I'd like to upgrade my merc weapon to the Savage Partizan of Alacrity that was cubed once upon a time, and he'll need a small boost to Str.
inSTAALed
29-07-2007, 05:04
Oh crap I forgot about this.
Friggen NCAA 2008 dragging me away from Diablo. :O
Got a mighty Tir from my forge :tongue:
I wont be there this time, sorry :sad2:.
HCWF game is up!
91.154.232.250
Welcome :smiley:
Game down, normal difficulty (cows included) completed :smiley:
It was getting pretty easy, I hope NM will be more challenging :grin:
Sint Nikolaas
04-08-2007, 23:54
GJ guys! Well done.
Awesome going guys, normal done. GL for NM. Keep us posted.
EasyGijs
07-08-2007, 19:10
Hi, I missed a lot of weekends, but Saturday I will be back. I just finished my fight with Diablo, so only act5 is left to reach similar quest status. Right now, I'm lvl 31, could you tell me at which lvl you finished Baal, I'll try to adjust my p settings to reach similar lvl.
3 of us 4 that were present are 44's. Prayer is some levels lower.
Edit: Will be nice to have you back. :smiley:
Darkoooo
07-08-2007, 21:39
Don't die Easy!
EasyGijs
07-08-2007, 21:44
pooh, 44, I will not make it that high, but I'll try my best.
@Darkooo: I hope so :)
I decided to restrict picking up items to magic and rare items, since that way it will fit better with the single pass rule. Now I just had to drop a Sol Rune (I would love Lore) and a SkyStrike (197ed), which would fit our Magezon perfectly. Let's see what more items I'll have to leave behind.
EasyGijs
08-08-2007, 00:49
Finally reached the end of normal difficulty, clvl=40.8
cya saturday!
I decided to restrict picking up items to magic and rare items, since that way it will fit better with the single pass rule. Now I just had to drop a Sol Rune (I would love Lore) and a SkyStrike (197ed), which would fit our Magezon perfectly. Let's see what more items I'll have to leave behind.
:shocked: You gotta be kidding me... :undecided: :cry: :tongue:
Seriously though, it's your decision. I would have kept them, but we'll do just fine either way. I hope you kept at least your HF drops, because we all did the quest separately.
EasyGijs
10-08-2007, 00:14
I did keep the gems and the Ral Rune from the HF, because I know we decided to do it seperate.
I don't remember what I did with the tal, ral, ort from the quest, I think I never finished the quest.
edit: went to normal and MR Qual indeed had three presents for us.
HCWF game is up!
91.154.232.250
Welcome :smiley:
Game down :smiley:
Starting from catacombs wp next time :wink2:
edit: Gijs, I sent you a stash of gems.
Whew, im back at last. How far you guys are now, hope i can catch up.
Whew, im back at last. How far you guys are now, hope i can catch up.
NM catacombs wp
HCWF game is up!
91.154.232.250
Welcome :smiley:
Game down, Arcane Sanctuary cleared :thumbsup:
Nice drops this time (SoE, 14max/100AR jewel, some good rares...) :grin:
HCWF game is up!
91.154.232.250
Welcome :smiley:
Game down, LK wp reached :smiley:
sirpoopsalot
26-08-2007, 00:27
As mentioned in-game: I'm not positive if I can make it next week. I'll post here if I can't make it... and if I'm silent that means I intend to be there.
BTW, how's everyones resists? My imbue was quite good, so if you want/need this PM/post your email addy (in case I don't make it next week). Otherwise, I'll stash it for when we get to Hell.
Carrion Shell
Circlet
Defense: 24
Durability: 19 of 35
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 64
Fingerprint: 0xed95e79d
Damage Reduced by 4
Fire Resist +19%
Lightning Resist +46%
Cold Resist +19%
Poison Resist +47%
20% Faster Cast Rate
Level 1 Teleport (3/22 Charges)
whoa, poops, awesome. My imbues sucked like no tomorrow...
I know I am horribly late. But, through the chat that most go on in these games, have you guys ever discussed doing it again after everyone dies or you all make guardian?
I'd love to join in if you guys have another go at it.
sirpoopsalot
27-08-2007, 07:39
I know I am horribly late. But, through the chat that most go on in these games, have you guys ever discussed doing it again after everyone dies or you all make guardian?
I'd love to join in if you guys have another go at it.
No, that discussion hasn't come up yet.
Although I'm enjoying this a lot (my first exposure to MP, with a style of play and light-hearted conversation, as well as "rules" that fit my preferences for D2), I have to say I don't think I'd sign-up again... I'm finding that setting aside 3 hours right in the middle of every Saturday is a little more "commitment" than I accounted for. Once I get a job and/or when ski season rolls around... I don't like to ponder quite yet, even though it's quickly becoming a reality.
Mostly, I figured I'd be dead by now. :wink3:
However, if you want a taste of HCWF... :scratch:
Are you available this week? I think there is a HUGE ski-equipment convention for the upcoming season, I need new boots, and I think the grand-opening is Saturday at 11:00 - which is just when we're due to begin our HCWF session. I need to confirm those details, but if I go to that, I'll be looking for someone to step in and play my hydrasorc for this week.
Interested? Let me know your email addy and I'll let you know within a day or two. I can't promise anything yet, as my internet searches have been fruitless (tomorrow I'll call the store).
I'm free yes, but I don't know if Im willing to play someone elses character in NM. Normal, I can make through with almost any character, but NM is different. It will make me slightly nervous, but, from experience, is playing HC in a large group much easier than solo?
I thank SPF for all the HC tourney's that I have participated in.
It does however, make me feel better knowing that I'd be playing a ranged character. Still a hydra sorc?
Email is Tanis788@yahoo.com and your all playing LOD V1.11 (no mods) correct?
Let me know just what you do for the group, (Enchant?) and if you want skill points in one particular skill, and I'll do my best to stay out of the line of fire.
sirpoopsalot
28-08-2007, 00:52
Sorry to be a tease - it turns out the convention starts at 8:00, so if I get my arse out of bed then I should be back home in plenty of time for this weeks' session. :embarassed: If I do miss a week, you can have first chance to sub in (I'll drop you a PM as soon as I know).
To answer your other questions:
We do use the RRM/RWM mods, plus whatever h4xx & drop-mods our host (LprMan) has installed. :grin:
So far, I'd say that group-play is quite a bit safer for a sorc. We have quite a few tanks, so I don't have to be as anal about controlling my merc to keep him between me and the monsters - there are usually 2-4 other 'bodies' already there. My ~600 Hydra damage isn't anything to sneeze at either (at least in mid-NM), and we seem to be a pretty cooperative bunch, so we can often count on help (such as Darkoooo & my 2-minute-epic battle against a single, stray FireTower this past week while everyone else was already in town :tongue:).
As for poopsetta's role within the party:
- try to keep everyone enchanted, especially LprMan and Jaago
- keep near the front during transportation to drop an early hydra around corners or through doors (forewarning + damage support for our front-runners).
- stay out of everyones way since she has teleport and they don't.
- need to use Teleport a little more to force my A2 merc near the front-lines too, but I'm still working on that (I am MP-noob).
- During battle, try to pick on the "pain in the butt" monsters like Shamen or Unraveller's, as well as throw down 2-4 supporting hydras for Jaago & Lpr (and maybe even draw a monster or two's attention if it's a big crowd).
No worries about this weekend, it is currently to far away for me to really experience any excitement over the change to play. I laughed at the story about the fire tower, as I have experienced that before on battle.net.
Goodluck this saturday, to you and the whole team.
HCWF game is up!
91.154.232.250
Welcome :smiley:
Down.
Hellforge is st00pid...
I.e. Io and Dol for me and poops.
We also had a nice welcome party at the entrance to outer steppes in A4. Some cursed fanat and extra strong goodies...
Some cursed fanat and extra strong goodies...
You forgot Might :p
Darkoooo
02-09-2007, 11:55
Yup, good game, HF didn't dropped anything for me cause I forgot about HCWF:duh::banghead::hang::dizzy:. I'm really sorry guys, I was playing with my brother in MP and forgot about HCWF... How far are you guys now?
Sorry..........
Edit:
@Lpr
I can't right now, how about in the evening? 19:00(GMT+1)?
We are at River of Flame wp. If you host a game, I'll help you to get that far with some of my chars.
EasyGijs
02-09-2007, 13:10
Managed to get to the RoF WP, my mages are actually doing nice damage.
HF: Lem
how about in the evening? 19:00(GMT+1)?
I can do that.
sirpoopsalot
02-09-2007, 19:15
Did we get a 3rd Io at some point? Smoke is a nice armour for when the time comes, although we seem to be doing ~ok on resists in NM.
BTW, I realized I didn't use my normal-diff imbue either. EasyGijs, how's your helm? Bring, save, or sell?
Havoc Cowl
Circlet
Defense: 49
Durability: 21 of 35
Required Level: 27
Item Version: 1.10+ Expansion
Item Level: 68
Fingerprint: 0x8a32dbed
+59% Enhanced Defense
Lightning Resist +37%
+1 to Necromancer Skill Levels
Poison Length Reduced by 50%
Darkoooo
02-09-2007, 20:40
I can do that.
Great:rolleyes:
Game up.
89.172.32.177
Darkoooo's game down.
We both got Ko from HF :tongue:
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