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lumpor
29-06-2008, 16:50
Mine was locust swarm

Oscarius
29-06-2008, 17:22
All the Barbarian's attacks, especially the leap attacks and crushing blows.
Didn't really like the Witch Doctor. The locust swarm looked cool and the zombie wall was alright i guess, but the Barb seems way more fun to play.

Es Mors
29-06-2008, 17:33
Easily the zombie wall :jig:

Mad Mantis
29-06-2008, 18:33
Zombie Wall as well. I like both the idea and the animation.

Davidus
29-06-2008, 21:15
fire bomb baby

LucianDK
29-06-2008, 22:35
Fire Bomb seemed fairly generic to me. But Locust Swarm on the other hand, now that was a dastardly spell to watch in action.

Seems like the focus will be on aoe skills to take down hordes of low hp mobs at once, instead of single monsters at a time.

Though Mass Confusion caught my eye too, brutal and sinister and really a way to thin down a large group of foes threatening you or your party and really hinting on the insidious nature of the Witch Doctor.

The Witch Doctor seems to have elements of the Druid, Assassin and Necromancer rolled into one package.

Dark_Times
30-06-2008, 00:45
I really think all the skills rock, they probably picked the coolest they have so far to show off.

Hello Jim
30-06-2008, 11:13
Already? It only has like 4 skills.
Anyway, nothing caught my eye so far.

PS- Now that I've seen the its skills. Does the WD looks to anyone alot like the monsters R&C Up Your Arsenal in the 2nd World (I think)?

Ed from Russia
30-06-2008, 16:10
Zombie wall looks pretty cool.

Uncle_Mike
30-06-2008, 17:12
Another vote for zombie wall from me :whistling:

arlington
30-06-2008, 17:24
Casting locust swarm on your minions is one of the best combinations ever.

Imagine you could imbue your skellies with amp damage or decrepify?

The witch doctor will rock!

Queen Mebd
30-06-2008, 17:32
Zombie wall indeed. :jig:

Does the locust swarm make anyone think of a castable rabies?

arlington
30-06-2008, 17:35
Rabies never dissolved flesh...

Queen Mebd
30-06-2008, 17:42
Though it did spread from monster to monster (as does rabies), I think someone's never played a druid. :rolleyes:

arlington
30-06-2008, 22:46
What are you talking about? I have played 15 rabies druids to date...and it still never dissolved flesh.

Locust seems like a physical attack so if a monster is PI it won't take damage from it.

Rabies could be tanked with poison res, not PI.

prowler666
01-07-2008, 04:27
I really liked Zombie Wall, but the concept of Locust Swarm has really taken me off :D

+1 Locust Swarm ATW \o/

@arlington: LW can be any of "Poison", "Acid", "Disease" or "Physical", or even a combination of some/all of them.

redrobot
01-07-2008, 04:28
I really like the CE on your own pets. Think of it's potential for PvP (assuming they don't nerf the damage) The WD's pet CE skill could really be deadly.
There could be numerous PvP tactics used already just from the game demo. I.E. if enemy strays too near to pets, BOOM! or stun enemy with firebomb, cast pet on top and SPLAT!

KiLLJOi
01-07-2008, 04:39
barbarian charge, haven't seen this zombie wall yet O_o

PoXeR
01-07-2008, 08:07
I will have to say the Locust Swarm, I mean come on how awesome was that to see it shred threw like five or six zombies leaving just bones.

mjkittredge
01-07-2008, 08:19
Zombie wall indeed. :jig:

Does the locust swarm make anyone think of a castable rabies?

My thoughts exactly. Seems like synergies are going to be more than passive bonues in this game, and skills/spells will have multiple functions. AWESOME!

Ampersand
01-07-2008, 09:18
tie between locust swarm and fire bomb for me...on the other hand, Zombie Wall was also kinda cool...so hard to choose. :crazyeyes:

Dazuni
01-07-2008, 13:20
wait until zombie prison

korialstraz
01-07-2008, 14:48
I'm amazed no one mentioned the ability to cast spells at your own pets yet.

One thing I was really dreaming of for D3 was the ability to combine spells, and so far it could become a reality! :jig: