etslayer
29-06-2008, 23:08
Hi all, I would just like to say that I have been a lurker on this site during all my years of playing Diablo 2 (I began on battle.net in 2002), but I have only now created this account because of the D3 commotion. If any of you were my friend on D2, let me know so we can party up on D3 >)
I have noticed how many people are outraged about the graphics. I really don't think there is a good reason for this. People are saying the game looks cartoony. What is cartoony about it? It looks NOTHING like WoW. WoW looks like a fantasy paradise with bubbley characters. But in the D3 gameplay demo, the outdoor area consisted of decrepit trees, a hazy mist and muted greens and browns. This is anything but "cartoony" or WoW-like.
I agree that the graphics could use some work in some areas. Frankley, I HATE the glowing weapons. They are cheesy. This they absoluteley must tone down as far as I am conserned. But generally speaking, since when does graphics determine the quality of gameplay? After a couple months of playing D1 and D2 did any of you really care about the dark environment anymore, or were you just concerned about item hunting other aspects of the gameplay like I was? I would assume the latter considering that most of you guys who are complaining about the brightness in D3 probably used map-hack in D2 which got rid of the fog and brightened everything. You guys didn't mind that, so why do you care that D3 is a little bit brighter?
I think we should take all this energy that we are investing in pressuring the devs to change the graphics, (which they have already stated is what they were going for in their attempt to make a "dark environment without dark colors"), and invest it in trying to get them to change that ****TY inventory screen. I am far more conserned about this massive mistake on the part of the devs in adopbting a generic, WoW/GW/standard inventory screen with little thumbnails to represent your items. Some have argued that in D3 you can see the item on your char and even zoom in on your char to see the items. However, this is not enough for me. When I find my first unique, I want to see it in my inventory in all it's glory and all the stats displayed like in the previous diablo games.
Also, I think the graphics resemble Starcraft2 much more than WoW. I thought the demo gave off sort of a futuristic vibe with the healing orbs and glowing weapons and glowing shields on the skeletons. I would like for them to tone this down.
But all in all, I think the graphics are far superior to WoW, and that the comparisons are completely unjustified. Let's focus more on helping the devs improve on the gameplay, which is far more important than the graphics which are pretty nice to begin with.
I have noticed how many people are outraged about the graphics. I really don't think there is a good reason for this. People are saying the game looks cartoony. What is cartoony about it? It looks NOTHING like WoW. WoW looks like a fantasy paradise with bubbley characters. But in the D3 gameplay demo, the outdoor area consisted of decrepit trees, a hazy mist and muted greens and browns. This is anything but "cartoony" or WoW-like.
I agree that the graphics could use some work in some areas. Frankley, I HATE the glowing weapons. They are cheesy. This they absoluteley must tone down as far as I am conserned. But generally speaking, since when does graphics determine the quality of gameplay? After a couple months of playing D1 and D2 did any of you really care about the dark environment anymore, or were you just concerned about item hunting other aspects of the gameplay like I was? I would assume the latter considering that most of you guys who are complaining about the brightness in D3 probably used map-hack in D2 which got rid of the fog and brightened everything. You guys didn't mind that, so why do you care that D3 is a little bit brighter?
I think we should take all this energy that we are investing in pressuring the devs to change the graphics, (which they have already stated is what they were going for in their attempt to make a "dark environment without dark colors"), and invest it in trying to get them to change that ****TY inventory screen. I am far more conserned about this massive mistake on the part of the devs in adopbting a generic, WoW/GW/standard inventory screen with little thumbnails to represent your items. Some have argued that in D3 you can see the item on your char and even zoom in on your char to see the items. However, this is not enough for me. When I find my first unique, I want to see it in my inventory in all it's glory and all the stats displayed like in the previous diablo games.
Also, I think the graphics resemble Starcraft2 much more than WoW. I thought the demo gave off sort of a futuristic vibe with the healing orbs and glowing weapons and glowing shields on the skeletons. I would like for them to tone this down.
But all in all, I think the graphics are far superior to WoW, and that the comparisons are completely unjustified. Let's focus more on helping the devs improve on the gameplay, which is far more important than the graphics which are pretty nice to begin with.