View Full Version : Chest Capacity
One of my pet hates about D2 was having multiple storage characters on bnet and the pain of moving loot from one hero to another.
In a game about collecting loot, runes, sets and weapons why did they put such a limited storage space in the chests.
I would love to see an unlimited amount of storage in the chest or if the waypoints make a return and to add some realism why not make each chest for different towns have a clean slate of storage.
Someone get this post to bl1z!!
Please repost on the official bl1z D3 forums..
jamesisbest
01-07-2008, 10:34
Unlimited space would likely be too hard to implement but having a huge storage space that is sharable with all of your character on your account would reduce muling by a lot. I sure hope they do make a large storage system because they said they want to keep the game fast pace, if they get rid of most muling, then they can keep people in the action instead of mass transfering.
Unlimited space would likely be too hard to implement but having a huge storage space that is sharable with all of your character on your account would reduce muling by a lot. I sure hope they do make a large storage system because they said they want to keep the game fast pace, if they get rid of most muling, then they can keep people in the action instead of mass transfering.
I also disliked that you had to create separate chars just to hold items..
hmm what do you guys think of a lineage 2 style warehouse.. for those of you that dont know of L2 I'll explain.. in L2 you had a warehouse with 100 or so slots where any item could be stored for a small gold cost.. you also had the option to freight items to your other chars on the same account.. this service however cost a little more gold.. picking up items sent to you was a free service so items could be sent to new chars without any problems..
maybe an option to trade items with other online players over bnet could be implemented.. like if I choose what items I wish to trade and others can ask the npc what is for sale.. it would then let you browse other players inventories of sold goods and make offers.. only items you wish to trade would be visible..
then when you make an offer to someone that person gets a system message saying "character vees placed an offer for one of your traded items"
and when the player gets back he can talk to the npc to view his offers for certain items and if you have been offered something you want click accept offer all items involved in the trade gets transfered automaticly to each persons warehouse for a transfering fee that must be payed by both players..
this would let ppl play the game more and waste less time shouting in trade channels..
Pyrohemia
01-07-2008, 21:27
vees I absolutely adore that idea. I would completely solve all of the problems of the D2 system.
I love it.
That sounds great! The trading system does need a facelift and a "market place" in game or on bnet would make D3 much more enjoyable.
I like every point you put forward regarding the storage system, i really hope bl1z breaks some ground in this area and sets a new standard.
I honestly think it is going to be much like WoW, where you have a base amount of storage capacity and a certain number of bag slots with which to expand it. We saw in the demo video an item drop called 'Small White Bag', so i think it is at least the current idea for them (purely speculative due to the bag item dropping)
This is how I think they should do it;
-a personal stash as now
-some form of bank accessible by all chars, either a shared stash or npc
-a fee per char to access the bank. .5 million perhaps, in d2 gold's terms
-possibly the bank has tabs. Further fees = bigger bank. The char's inventory could expand in a similiar way as well.
-ability to stack same type gems and runes on top of each other
I'm glad you like my ideas :) maybe more storage room could be an upgrade you can purchase when you reach a certain level.. just like in d2 when you could store more gold every level.. for example every 10 levels could give you the option to purchase additional room for a few more items.. I dont think it should be a free upgrade that you get when you level up because I think that you should have as many things as possible to spend gold on so its actually worth something..
stackable gems and runes is an awsome idea aswell.. I like it:thumbup:
This is how I think they should do it;
-a personal stash as now
-some form of bank accessible by all chars, either a shared stash or npc
-a fee per char to access the bank. .5 million perhaps, in d2 gold's terms
-possibly the bank has tabs. Further fees = bigger bank. The char's inventory could expand in a similiar way as well.
-ability to stack same type gems and runes on top of each other
Good ideas. I like, though if they do something like this they will have to sort of rebalance gold.
Anyhow, my suggestion would be this:
You have 1 account stash. Each character gets 1 "page" in the stash, but each page has 0 slots in it. To open up slots for a particular character, that character must buy the slots, or craft them somehow.
The Italian Oak
02-07-2008, 16:21
This is how I think they should do it;
-a personal stash as now
-some form of bank accessible by all chars, either a shared stash or npc
-a fee per char to access the bank. .5 million perhaps, in d2 gold's terms
-possibly the bank has tabs. Further fees = bigger bank. The char's inventory could expand in a similiar way as well.
-ability to stack same type gems and runes on top of each other
I LOVE that!!
I think instead of a chest, it would be cool to have a donkey.
Since there is no lock on a donkey, have some NPC to watch over them. Strap some chests full of gold on the side, and stack all your swords and helmets and what-not on top... it would look hilarious. Then you can check out the loot of the other players who are camped at the same camp-site as you, and you can leave bids for things you want to buy with the NPC.
sicilian
08-07-2008, 17:28
Should be easier to have more space available now with the new inventory system. Even if they kept the number of squares the same, you'd be able to keep alot more things, especially if more items stack.
Love the idea of a separate, shared bank for your characters that can be upgraded. Would give us a gold sink that way too.
Sein Schatten
08-07-2008, 21:10
This is how I think they should do it;
-a personal stash as now
-some form of bank accessible by all chars, either a shared stash or npc
-a fee per char to access the bank. .5 million perhaps, in d2 gold's terms
-possibly the bank has tabs. Further fees = bigger bank. The char's inventory could expand in a similiar way as well.
-ability to stack same type gems and runes on top of each other
Fee to access bank? That is overkill. Besides that, it sounds good.
Leaps into the thread ready to discuss the finer points of plate bustiers.
Sadly hangs head and trudges out.:whistling:
This is how I think they should do it;
-a personal stash as now
-some form of bank accessible by all chars, either a shared stash or npc
-a fee per char to access the bank. .5 million perhaps, in d2 gold's terms
-possibly the bank has tabs. Further fees = bigger bank. The char's inventory could expand in a similiar way as well.
-ability to stack same type gems and runes on top of each other
Awesome idea, maybe make the fee a bit higher to make gold useful :D
OutdoorsDude
11-07-2008, 19:03
I absolutely think that the stash size should be allowed to grow (either through a quest, gold, reaching a certain level, etc.). And a similar idea for the bank size.
Also, the bank might be able to have a market/auction type feature. Put an item on the market, set a "lowest price to sell item at" price, and a time until auction closes. This would mean that gold would also have to be a viable currency for the diablo community. This would keep people from being scammed (to an extent). However, definitely keep the current type trading system as well, people will want to trade items for items, and for the items with a ton of value you'll probably want to trade those for something other than gold.
The auction system would allow you to trade off your lower items to someone who needs them without the hassles of finding a buyer. Just set the item and pick up your gold later.
Edit: Hmm, now that I think about it I like Vee's idea better. That way if gold does turn out to be useless you can still trade items.
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