View Full Version : Poll: Predict Character Types?
We know the Barbarian and Witch Doctor are in... who's left? Vote for the characters you think will be in D3. You can vote for as many as you like, but ideally you'll be brave and pick 3 and only 3.
I pulled together the most popular char options I saw in various posts, and generalized some. Pick the choices that are closest to what you think; try not to get lost in hair-splitting minor points, or we'll never get any sort of consensus.
DerekJCEX
05-07-2008, 21:27
after i voted i was forwarded to an american idol thread from 2006...
anyway, i'd like really like to see a battlemage/rogue, but i think mage/paladin/ranger are most likely.
yeah, there's a weird bug with votes in the forum where it pops you to another random poll when you vote. it's been on the known bugs list for a while, so hopefully with the next software update they'll fix that at last.
I just wanted to say I voted for paladin but I dont think he'll make the return in the same form as he was in the game before, and I certainly don't think he'll be a healer by any shape or form. More a holy skill user, monster debuffer (via auras) and party buffer (via spells)
DerekJCEX
06-07-2008, 03:10
i would be interested in seeing a poll with the same options, but instead of which 3 character types you think are going to make it, you vote for which 3 character types you would most like to make it.
Friedrich Halbarenz
06-07-2008, 05:12
I would be interested in a rogue/ninja style character making an appearance; obviously he would have to be significantly different from the assassin of D2: LOD, maybe a stealthy, more tactical type of fighter armed with utilities (blinding powder, knives, etc.) I really hope there's going to be a character with some proficiency in knives, because I loved playing a throw barb back in the day, and would like to see throwing weapons having some use in D3.
I think it's also a given that Blizzard will throw in a mage character, but I hope they stay true to their promise of building newer, uncoventional archetypes and give the mage a different focus then elemental magic.
i would be interested in seeing a poll with the same options, but instead of which 3 character types you think are going to make it, you vote for which 3 character types you would most like to make it.
i actually debated on which question I was going to ask in this vote. predict vs. desired. thought i'd see how people commented on this one and then possibly refine the char descriptions and run that other one. we'll start running votes on the main page pretty soon, and might reuse these topics at that point.
The problem with the "who you want to see" question is that everyone wants something slightly different, so getting vote options that people will click on could be tricky? For instance, I'm very intersted in a ranged attacking character, but I don't really want one with stealth skills. I want to be fast and hit from many angles and confuse the enemies and use distractions and such. Other players want their archer char to have a mega tank like the valkyrie. Others want invisibility and hiding abilities. Other want to add elemental damage to the arrows. Etc. Would we all agree to click the "ranged attacker" option? Would that be a fair option to have, if we all disagree so much on the particulars?
Fallen_62
07-07-2008, 05:49
My guess is a Mage/pure magic user, a Monk/healer type character with [limited] offensive capabilities, and a Rogue/Archer class that can use traps/stealth type skills. I think that they will for sure have some sort of ranged class, and I think that a Rogue would be a fun class to play.
lionheart
07-07-2008, 08:35
My guess is a Mage/pure magic user, a Monk/healer type character with [limited] offensive capabilities, and a Rogue/Archer class that can use traps/stealth type skills. I think that they will for sure have some sort of ranged class, and I think that a Rogue would be a fun class to play.
Question: So you think they will make a character like a healer that is just a sitting duck on its own and the only use is to help others in groups?? I think that would be stupid of them, cause it would be a waste of a character in its own
I voted for Mage/Ranger/Monk. I think the mage is self explanatory, I decided that a Ranger who specialises in Bows and Daggers makes more sense (to me) then someone that specialises in Bows and heavy two handed weapons like spears/Javelins. The third was a toss up but I decided monk (mainly because I want that) though I can see the potential for Monk/battlemage/pladin/kinght types.
Fallen_62
07-07-2008, 14:46
Question: So you think they will make a character like a healer that is just a sitting duck on its own and the only use is to help others in groups?? I think that would be stupid of them, cause it would be a waste of a character in its own
No, sorry. I didn't really think the post through. I think that they will make it a primary healer, but it will be able to handle itself as well if people wanted to. I played Monks a lot in GW, and I liked how they did it. They had the Healing skills, the protection skills, and then the smiting/damaging skills. If someone wanted to make a damage dealing monk, they could, or a healer, or a combo of the 2. That's kinda what I meant. Not so much melee, but skills based offense. Primarily a defensive character, though.
lionheart
07-07-2008, 15:23
No, sorry. I didn't really think the post through. I think that they will make it a primary healer, but it will be able to handle itself as well if people wanted to. I played Monks a lot in GW, and I liked how they did it. They had the Healing skills, the protection skills, and then the smiting/damaging skills. If someone wanted to make a damage dealing monk, they could, or a healer, or a combo of the 2. That's kinda what I meant. Not so much melee, but skills based offense. Primarily a defensive character, though.
Ok then in this case im totally open to this kind of character, as long se he can kick *** on its own im cool :thumbup:
Mcwhopper
07-07-2008, 15:39
I managed to vote succesfully :
Mage (duh a d2 without a mage is like soup with no salt, or a paladin without blessed hammer.)
Ranger ( your standard character, an RPG with no ranged combat toon? Blasphemy I tell you!).
Rogue ( Why not?)
Mage/Battlemage/Hybrid fighter(more like rogue though)
Mage because it's a classic.
Battlemage would come instead of the paladin, being an aura guy with a sword and shield but instead of light centered more elemental centered.
And hybrid fighter but more as a half rogue half ranger, instead of the amazon.
toppknott
07-07-2008, 20:13
I voted for the Monk. I definitely see monks fitting into the new D3 world. I'd like them to have healing, inspiration/buff, and martial art trees, but I can really only speculate and wish.
I didn't like the other ideas. Some of them just sounded like different D2 builds, like the Battlemage whose class title leaves little mystery to what the abilities are about.
I also voted other, for my idea about a ranger-dragoon that specializes in killing certain types of monsters. In the dev interviews, the Lore guy talked about fleshing out character backgrounds and making reasons for the characters to be there. Certainly it's reasonable for a character type to emerge that specializes in killing certain types of monsters, perhaps for pay, because monsters so plague the populace who can't even walk ten feet out of the city without being mobbed by rabid cultists (or so we hear).
raveharu
08-07-2008, 07:11
I think the WitchDoctor will incorporate healing skills.
So there you have it, our healer/summoner class has been made.
Likewise, the barbarian will be the pure physical damage class and the female counterpart will incorporate aspects from the Amazon from Diablo 2.
Then again, Blizzard has not mentioned if the female will have the exact same skills as the male counterpart.
I think the WitchDoctor will incorporate healing skills.
So there you have it, our healer/summoner class has been made.
Likewise, the barbarian will be the pure physical damage class and the female counterpart will incorporate aspects from the Amazon from Diablo 2.
Then again, Blizzard has not mentioned if the female will have the exact same skills as the male counterpart.
The witch doctor wont have any healing. Trust me.
If healing were a main part of the WD's skills, he would have seen a healing skill on their skill list. The only one we saw was soul harvest, which is a self heal and damage skill. Instead, we saw Firebomb, Locust swarm, Soul harvest, Explode mongrel, Summon mongrel, Confuse and Terror.
Doesn't sound very 'healy' to me.
Healing classes don't belong in Diablo anyway, because it changes the whole balance dynamic towards parties too dramatically. If we do get healing it will be in the form of a passive heal over time (like the pala auras) or a fairly inneffective spell for posterity (ala holy bolt)
raveharu
08-07-2008, 10:50
Well, it would be disappointing if D3 had the same healing capabilities like that of the Paladin, whose skills are an epic fail.
Technically, I hate the way Bosses were killed in D2. I mean half-way through the battle, players could open a tp and escape to town to heal, WOW how realistic.
lionheart
08-07-2008, 11:39
@ raveharu
regarding the female counterpart of the barbarian from what i got of what they said in interviews only the gender and look will change but the other things will remain the same
Then again, Blizzard has not mentioned if the female will have the exact same skills as the male counterpart.
They have. Gender differences will be purely in appearance. Identical play experience.
http://www.diablowiki.net/WWI_2008:_D3_Game_Design_Panel
http://www.diablowiki.net/WWI_2008:_D3_Design_Fundamentals_Panel
Mentioned in both those panels: search on "gender"
They'd have to have the same skills for both genders. It would be far too tricky to program and they'd be lynched if they did otherwise. Can you imagine the hoo har if the female xxxx had +charisma over the male one?
Personally I'm really chuffed to see the three I voted for in the lead. I love the barb and am glad to see him back, but I don't want to see D2 redux with the same characters as in LoD. That would ... to me .. defeat the whole idea.
EDIT: Usual please post before voting reminder .. poll roulette. :)
Cwicseolfor
11-07-2008, 10:35
I voted Battlemage, Ranger, Monk.
I'm not sure I like pure magic users. I mean the sorc had enchant, but I really think there should have been a bit more of a combat element there.
Ranger is obvious (and it's 2nd in lead, so I guess people agree).
Monk... well, I don't really want a paladin rehash (I do love paladins), but at the same time there should be a supportive/melee/magic class.
Edit: I didn't vote Rogue because stealth and traps don't really fit with Diablo game-play. The closest we have is the Assassin which was just an emulation. Although I suppose as far as emulations go, I wouldn't mind playing a Rogue/Assassin.
I loved the monk in Bard's Tale and would like to see some sort of rehash of that genre in D3. Perhaps the "Insane Wayne" of D3 (as they needed almost nothing equipment wise at high levels). Probably will not be received all that well as they are different "universes", eh?
Actually, have you guys noticed how the barbarian looks a lot like Qual-kek (o however it was written) and the WD like Ormus. Perhaps each of the 5 classes will look like one of the npcs of each act (there are 5 acts after all)
HailtoTyr
15-07-2008, 00:12
Actually, have you guys noticed how the barbarian looks a lot like Qual-kek (o however it was written) and the WD like Ormus. Perhaps each of the 5 classes will look like one of the npcs of each act (there are 5 acts after all)
Damn good point.
Act 1 would be Ranger / Rogue then, it would fit perfectly - they need one for the ranged physical damage role, add in some passive or trap skills and they are fine.
Act 2 hum, i dont count correctly on town npc, but i quess there will come some sort of "Dark Mage". No summons only curses and spank and bang spells like sorc - it would be cool anyway
Act 4 can only give us some celestial / divine hero - no really idea but if you know about D1 Hellfire Monk... it would fit
But don't forget: Blizz is now way better in class design since wow, and they always "steal" some stuff from their older or other popular games. So expect some SL Locks :crazyeyes:
Act 1 could have: A Ranger or Rogue from Kashya or a Sorceress from Akara to be more precise.
Act 2 could have: Some kind of cleric (just look at Lysander, he basically looks like a cleric) or those aura mercenaries or a paladin (after all the blacksmith there is a paladin), and perhaps an ancient mage (you know that old make with the turban)
Act 3 (If they take another one from here): Alchemist(highly doubted), Iron Wolf (I'd love blizz if they did so), Assassin (yep, there was an assassin in act 3) or some kind of mage with smithy abilities.
Act 4: Only paladins. Although those 2 characters lacked personality so perhaps they'll just skip act 4 to make something totally different or take another one from an already used act.
Act 5 (If used again): Necromancer, Cleric (you know, Malah)
Inexhaustible
22-07-2008, 02:07
I hope they bring the Amazon back.
I hope they bring the Amazon back.
Me too, for obvious reasons. But my feeling is that it will be called something else.
eichelberg
23-07-2008, 01:34
Assasin is unlikely to make a return in my mind.
The Original DII LOD Assasin climbed the ladders so fast with the the proper build it was ridiculous, but to balance that meant that they would lose all usefullness.
Besides someone made an excellent point on the B.net forums that East Asian influences are out of place in a game based on Middle Eastern/Abrahamic or very loose Greek Mythology.
I would like to see although is a long shot is breaking away from Abrahamic and more towards Mediteranian mythology like that of 300 with extended North African Influences. The Which Doctor is already pretty African, but some Spear and Sheild Spartans with Passive skills like the Amazons would be cool. Also some Crusade Era Middle Eastern Martial Arts type character would be cool like the from the movie The Kingdom of Heaven. :coffee:
Anybody ever play a Whirling Dervish from Guildwars? That was a particularly fun class and I'd like to see Blizzard make their own spin on it.
The class filled the lightly armoured heavy hitting character. Used two handed scythes and relied on enchantments. The functionality for the Whirling Dervish is that you buff your enchants on yourself which have some kind of effect like health regen, block%, resists etc. Then you go into combat and you can leave those enchants running on yourself or consume them for an area of effect that varied from blinding enemies to AOE bursts of damage or an instant heal. Then you'd have to either continue fighting or recast your enchants on yourself and utilize them again.
I feel a character similar to this that relies on self cast effects that can be consumed for an additional effect will be replacing the assassin character as it fills the lightly armoured high damage output niche and fit in with the Arabian type culture.
OK. So far, with just two classes announced, we somewhat lack in magic department (Witch Doctor is not quite an elementalist) and have no-one in ranged department.
Seeing this my first choice was obvious: Ranger/Scout.
Why not Hybrid or Rogue? Well, we had an Amazon (Hybrid) before and I don't think Blizzard will repeat themselves. As for the Rogue (ninja type) it was poined out before that we had Assassin already and traps really don't fit well in this type of gameplay.
Ranger on the other hand could be interesting. If they threw in some nature magic to the mix it could become really original character.
Next: I would just LOVE to play Battlemage :D
But the reasons I voted for this class aren't that shallow.
In both, Diablo and Diablo II, we've seen pure spellcasters (Mage and Sorceress). I guess it's time for something different. So far there wasn't a character that would be half way between pure fighter and pure mage (Paladin was just the first step in the right direction). Leugi mentioned Iron Wolves from Act III. I think they fit the bill perfectly. Sure, in the game they were just casters but they looked like they could actually use all this paladin gear they could equip.
The last one was hard because I run out of ideas ;)
We had Paladin already, Monk doesn't really fit the setting in my opinion, Druid was a Shapeshifter... The only reasonable choice would be the Mage (pure spellcaster) but I always liked shiny armours and swords so I picked Crusader/Knight :P
I also voted other, for my idea about a ranger-dragoon that specializes in killing certain types of monsters. In the dev interviews, the Lore guy talked about fleshing out character backgrounds and making reasons for the characters to be there. Certainly it's reasonable for a character type to emerge that specializes in killing certain types of monsters, perhaps for pay, because monsters so plague the populace who can't even walk ten feet out of the city without being mobbed by rabid cultists (or so we hear).
Sounds to me like a Witcher - travelling monster hunter for hire. :)
A guy like this is a main character in the series of fantasy novels by Andrzej Sapkowski (very good reading by the way). They even released a game based on these novels.
from what i been reading don't think anymore of old classes are gonna make there return to diablo 3. so best we can hope for is different arch types of those. mabye 1 old character returning and another new one with the x-pack. that my guess anyway
personally big fan of mages. so for hack slash game like this a new type of spell caster would be nice. over the the whole fire/frost/lightning been done twice with diablo sept the frost part. i'd personally love to see a battle priest. a spell caster that purges the world of evil threw holy fire and brimstone. no wussy healer type priest for me. but a hunter of evil of by means holy devastation. RAWR
I would love to have a Mimicry class. Copying monsters and their abilities and using it against them.
It's just not Revive anymore.
My guess is a Mage/pure magic user, a Monk/healer type character with [limited] offensive capabilities
I read somewhere that all character classes will be strictly dps. Being a healer is boring anyways... Plus, those health orbs allow any player to heal the group at any given time.
As for my votes I think there will be a mage class (although I would like to see a battlemage class, just to change it up a bit), a ranged/melee class, and I love the paladin but I don't think there will be any more returning classes from D2 so I went with a Knight.. a heavily armored class the utilizes a shield
It is hard to come up with new and exciting classes, but blizz is more than up to the challenge so i figure they will produce 5 unique and fun classes to enjoy the game with.
I did like the idea about the Iron Wolves but I guess we will all just have to wait and see!
Uh, hear where Jay Wilson points out that (Paraphrased) Since they can't please everyone, let's tick off as many as possible? Well, look at the direction the game has taken. I am guessing on this guy, or someone like him:
http://www.worldofwarcraft.com/info/classes/images/panels/characters/warlock.jpg
I'm sure we'll be seeing a Cleric.
What I find amusing is that based on this poll people assume we are going to get nearly the exact same types of characters as D2 had.
the top 3 voted for:
Mage
Archer/Ranger
Paladin
I REALLY hope they don't do it like this....it just seems really boring to have variations of the same classes as Diablo 2 had. Where are people's imaginations???
I have seen so many posts saying these are the classes we'll have even though Blizzard has said they are trying to do something different.
Try and come up with something totally different and unique....I would bet Blizzard is.
I love the paladin but I don't think there will be any more returning classes from D2 so I went with a Knight.. a heavily armored class the utilizes a shield
What??? They probably aren't bringing back the 'paladin' so you are betting on 'knight'? As far as the fantasy gaming genre goes, knight and paladin are almost the same thing. I've played a lot of fantasy games, and many of them use the terms almost interchangeably. Paladins are typically described as knights with a holy cause, and this really isn't any different in Diablo 2. Diablo 2's Paladin's pretty much fit the knight theme - heavily armored and are good with a shield (and typically some minor healing).
Just because the last trend the Paladin class had focused more on one of their magical abilities doesn't change the fact that the paladin was designed as a holy KNIGHT.
EKHawkman
09-10-2008, 00:18
I said this somewhere else as well. I really think they could have a ranged holy fighter. He has specialized range attacks as well as some holy buffs and stuff like that. Could have a little healing and then Holy Crossbow Bolt to the face.
Next, a speedy sword fighter/elementalist. One that can make his sword be enchanted with fire or some such thing. It could work.
Finally, and I've started to run out of ideas, A hybrid ranger/melee class I guess. Thats as far as I got but both those are unique and could fit well. The First class could be of the same church of the paladin last time and this is their new converter. Sent to cleanse the land.
So one exactly the winning class of the poll was confirmed with the wizard... we are good!
Elric-Logain
13-10-2008, 08:56
I'm kind of hoping for more of a D&D style cleric that is less knight than the paladin and stronger in holy magic, but still a defensive melee character.
the consensus ruled on the mage type char. Not that it was a real hard guess. i'll retire this poll and start up a new one at some point, once the guessing/speculation about the 4th/5th chars matures a bit. guesses are so all over the place now that I can't see how to narrow it down to 10 short options to put into the voting script.
gotasleep
19-10-2008, 00:31
They should have a healer, a ninja type, shield n sword type, a hunter wit pets.
I don't know if i ever want to play. Sounds boring.
Blizzard is struggling. Diablo 2 in 1998 and people still play. Must have been a good game. But unfortunately Blizzard is burned out and getting angry. Diablo 3 is late and it looks like it sucks. All the good people have left Blizzard and more talented people have came into the gaming world who don't work or wouldn't work for blizzard.
Almost a memory, people at blizzard are for one last time saying "look at me - your banned" before the lights go out and they are forgotten. Sounds like bad programmers with bad attitudes. So ban me if I buy 2 copies of D2 and play both - you should be happy if I bought 2 lol. 10 year old game. Time to look forward not back.
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