View Full Version : No Holy Hammers!
lukefojut
05-07-2008, 20:24
Dear Blizzard - please remove Holy Hammers (or Paladins). You can make it my Christmas and Birthday present!
Rashiminos
05-07-2008, 23:58
Or just turn off the negates magic resistance versus demons and undead part of that infamous skill.
mephiztophelez
07-07-2008, 09:49
Or just turn off the negates magic resistance versus demons and undead part of that infamous skill.
and remove the boost from Concentration.... and give players Magic Resistance.....
nah, screw that, just bin hammers altogether.
i actually hope pallys get the chop. if they don't get the chop, i hope they get royally rogered with a thumping great nerf-bat.
The Italian Oak
07-07-2008, 13:58
Wow looks like the anti-pally forum here
poroboszcz
07-07-2008, 17:30
I hope they will make hammerdins more powerful. They are slow against bosses.:grin:
Indeed, ripping skill, dumb comcept.
Estimation of chances of seeing them in DIII : 5%
Not a bid deal, the spiral thing is just not 2008.
Truly Ancient Deep Crow
08-07-2008, 20:26
They should just make it a different kind of skill... always thought it looked real dumb... I mean, tiny spinning hammers? It's like that scene in austin powers where the guy throws his shoe. not saying a hammer wouldn't hurt, but still..
IMO turn it into a summonable giant hammer, kinda like Enchant with AOE effect, or a stormbolt-like magic hammer throw a la Warcraft... or even a meteor-like sledgehammer that shoots down from the sky. The properties of the spell of course, should be adjusted so that it's not so abusive.
lionheart
08-07-2008, 20:59
The giant hammer idea was given to the barbarian in one of his new skills
raveharu
09-07-2008, 05:35
Actually hammerdins are fine, just that the skill should removed the synergies, since the boost from concentration is fair enough.
The particular thing that they SHOULD NEVER EVER ADD in D3 is granting other classes the teleport ability.
lionheart
09-07-2008, 09:09
Well so far the charge of the barbarian the closest thing that we have seen to teleport, lets see what they do with the other charachters
Is the OP requesting the removal of the skill because of the skill itself or is it the powerful builds it makes possible possible that are the basis of the objection?
No need to remove a skill if it's possible to balance it's power.
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