Tankoz
08-07-2008, 04:12
This is not a new concept but I was thinking about what sort of things battlenet could track for your own account or even across the whole realm besides number of people logged that might actually be useful for Blizzard to make improvements, or just for us all to see how the game is being played so we can make pointless references to prove points during arguments :D.
E.g
1. Time spent: You could break this down into
- Total time spent playing
- Time spent in each act\location\difficulty
- Time spent retrieving corpse (if there is one to retreive)
- Times logged on\what time of the day you play
2. Character
-Total damage dealt
-Health|Mana lost
-Total deaths
-What enemie(s) killed you the most.
-What area(s) you died the most.
-Breakdown of what skills used as a %
-Games completed
-Games created\joined
-Quests found\completed
3. Monsters: Maybe include sub info like
-Total killed.
-Normal.
-Uniques.
-Bosses.
4. Items: Again we could break this down into item types like
-Total found.
-Magic.
-Uniques.
-Rares.
-Sets.
-Total magic find % (if it exists)
5. PVP
-Kills.
-What classes you killed the most.
-What classes killed you the most.
etc.
E.g
1. Time spent: You could break this down into
- Total time spent playing
- Time spent in each act\location\difficulty
- Time spent retrieving corpse (if there is one to retreive)
- Times logged on\what time of the day you play
2. Character
-Total damage dealt
-Health|Mana lost
-Total deaths
-What enemie(s) killed you the most.
-What area(s) you died the most.
-Breakdown of what skills used as a %
-Games completed
-Games created\joined
-Quests found\completed
3. Monsters: Maybe include sub info like
-Total killed.
-Normal.
-Uniques.
-Bosses.
4. Items: Again we could break this down into item types like
-Total found.
-Magic.
-Uniques.
-Rares.
-Sets.
-Total magic find % (if it exists)
5. PVP
-Kills.
-What classes you killed the most.
-What classes killed you the most.
etc.