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Deckard Cain
08-07-2008, 09:50
I know how everyone hates the idea of D3 being anything like WoW so i already expect some flaming for this... but i was wondering what people would think about having a similar pvp option in D3 as the arena in WoW. I don't care for extra items, a rank may even be unnecessary, but i just really like the idea of getting a friend or two together to have an epic battle against 2 or 3 strangers. I'm sure i could always just join a "team duels" game but this would ensure fair play, no outsiders, and a different terrain. This system could be implemented over existing PVP rules like hostility, or whatever system blizzard chooses to go with

KiLLJOi
08-07-2008, 11:12
I'd approve, but why limit it to just one arena though?
How about a PvP arena for each act within the game?:thumbup:

Baranor
08-07-2008, 11:33
Agreed, buth I'd say we need an extra "addendum" for HC: Two go in, but only one comes out. No save/exit ;)

Anathema
08-07-2008, 16:37
Anyone remember the rumor mill back in the day that blizz would implement an arena in v1.08,1.09,1.10?

Who says an arena would have to be just certain areas? you could just specify "arena" as you make the game and the game would not spawn any monsters, and maybe all WPs or whatever could be available.. (or maybe not.. that might spoil).

as far as HC dueling.. you guys are crazy. that is true hard core.

Llamarama
08-07-2008, 17:39
If it's anything like WoW's arena, then NO!

This is coming from a WoW player. WoW's arena is god awful.

etslayer
08-07-2008, 18:11
I think that the epic blood moore battles were way better than anything an arena could provide. Arenas are just too structured for general PvP to be any fun unless you are having a tournament with significant prizes.

But I wouldn't expect to see an arena in D3 simply because it wouldn't make sense for the plot. Why would there be spectator sports in a world that is facing an invasion from hell and is desperate? Your character (the hero) is the world's last hope, so they wouldn't be pinning the hero's against eachother in an arena. In the previous diablo games all the NPC's had an aura of helplessness and despair. I think this will carry over to D3.

Tai.
08-07-2008, 18:18
Maybe they could include some sort of additional gambling feature. One of the towns you camp in (or maybe more) has an arena and you can gamble on fight outcomes or games going on as a way to accumulate gold. This would make it easy to blend this in with the game. Player A challenges Player B, so they go to (placeholder) Lut Gholein and fight to the death in the arena. For HC we could implement a system of forced loot in HC, or if people didn't want to enable this, we could allow looters in the town to come and "drag the body out of the arena" and the winner would attain a share of the gold winnings.

With a basic house edge on the gambling system and a current ranking system, the house would constantly bring in gold as people bet to try and attain profit and thus the "gladiators" could always get paid.

Anathema
08-07-2008, 19:40
But I wouldn't expect to see an arena in D3 simply because it wouldn't make sense for the plot. Why would there be spectator sports in a world that is facing an invasion from hell and is desperate? Your character (the hero) is the world's last hope, so they wouldn't be pinning the hero's against eachother in an arena.

It doesn't necessarily have to have anything to do with the plot. It could just be a minigame sort of thing, for those who choose to utilize the feature.

Deckard Cain
09-07-2008, 04:07
One of the main reasons i bring this up is because from what i remember from dueling there were a bunch of people that would camp the town entrance, come out and throw a few guided arrorws / orbs / etc and then run back into town. Or the entrance would always be guarded by people or traps. Sure you could go to a WP but sometimes people would camp those. Or... you would be fighting someone and then another player would walk out and kill you or the other person. Although i do want that type of dueling to be available for occasional fun, it could be great to have a more team based fair dueling system. I really like the idea of having an arena for each act :thumbsup:

Baranor
09-07-2008, 11:26
Townlamers are indeed bad.


You should try HC duelling, especially Ironman contests. Eight people level to level 9, grab whetever stuff they can find in act 1 normal during that time, shop a bit, hostile up and then enter say, the very first level of the Tower in the black Marsh, and only one comes out. Setting loot is also an option during such a fight, so quick movers might be able to cannibalize opponents gear after their death and maybe gain one or two items. Nothing as hectic as eight people fighting to the death in a confined space :) Anything goes, and alliances and teamplay are encouraged, as is breaking the alliances at the most inconvinient times.

KiLLJOi
09-07-2008, 11:53
Townlamers are indeed bad.


You should try HC duelling, especially Ironman contests. Eight people level to level 9, grab whetever stuff they can find in act 1 normal during that time, shop a bit, hostile up and then enter say, the very first level of the Tower in the black Marsh, and only one comes out. Setting loot is also an option during such a fight, so quick movers might be able to cannibalize opponents gear after their death and maybe gain one or two items. Nothing as hectic as eight people fighting to the death in a confined space :) Anything goes, and alliances and teamplay are encouraged, as is breaking the alliances at the most inconvinient times.


Haha sounds awesome to me:thumbup:

Queen Mebd
09-07-2008, 17:17
Agreed, buth I'd say we need an extra "addendum" for HC: Two go in, but only one comes out. No save/exit ;)

It would be neat to see something like this in a town or two, but as something that stands alongside regular old pk-ing and/or PvP; you could still hostile and hop a waypoint and go hunting, townguard or townlame to one's heart's content, but also have an option for more serious duels.

jakotaco
09-07-2008, 18:55
Maybe have an arena where you could duel others for a preset bid/bet/outcome. The good thing with an arena is that it could be scripted so that scrolls and potions have no effect. Arenas would have to be varied to fit more play styles (large/small/indoor/outdoor/with or without obstacles, maybe even versions with traps and monsters?)

Winner is ofc last alive online player in arena (save&exit is a loss ofc!) Possible examples

1. Gold Duel (both players agrees on a sum to fight over)
2. Item Duel (both players suggest an item to bet, if both accept they fight for it)
3. Drop Duel (loser drops a random equipped item)
4. Death Duel (hardcore only, losing player is DEAD)
5. Ban Duel (softcore version, losing player is kicked from server and denied access to this particular instance of the game world for xx hours)
6. Friendly Duel (no loss of anything, maybe even allow it in hc?)

Baranor
10-07-2008, 12:56
Hum yes, that is a rather good one. Let people set an ante, or at least, let there be something more for the victor of an arena than just the ear and the honor, and let a s&e count as a loss. As long as there are no people who can disconnect you on purpose, we should have lots of fun.

phool
10-07-2008, 14:02
Some dedicated, purpose built pvp areas would be great. I really want to see how those destructible environments can be put to use against other players.

jakotaco
09-08-2008, 14:06
Hum yes, that is a rather good one. Let people set an ante, or at least, let there be something more for the victor of an arena than just the ear and the honor, and let a s&e count as a loss. As long as there are no people who can disconnect you on purpose, we should have lots of fun.

good point... cheaters do tend to find a way. :crazyeyes:

Hopefully the system will be a lot safer, d2 is after all ancient.

Reddimus
10-08-2008, 00:51
Weren't they going to put in some kind of dueling ring map in D2 at one point?

classix
16-10-2008, 14:33
arenas sound so trash, no way in hell, id rather cut my nose off than start carebear pvping.

IEqualsGood
16-10-2008, 17:48
Have you ever played a game with a competent arena system?

On the contrary, speaking from experience, the highest tiers of arena-type ladders are extremely competitve and truly 'hardcore' because your opponents are simply the best players in the game.

HappyAssassin
18-10-2008, 05:57
There were basically arenas in D2. The Blood Moor was an arena. It even had 2 entry points that worked perfectly for team duels. Sure, you could pull some tricks with the town entrance, but competent duelers didn't get killed by that stuff. Just about the only change arenas would make would be the end of NK, a bit of a bummer (yes I was one of those people who NKed public duels mercilessly, unless I ran into a real opponent, good duelers deserved respect).

The most fun duels were pretty much always arena style anyway. The one thing I really, really, really object to is the idea of giving everyone a blank check on equipment. Your gear should consist of stuff you find in the game. Otherwise, PvP will get stagnant really fast (people found this out on D2pk, the match ups became pure probability: ghost vs. necro is a 60/40 split, hammerdin vs. bowazon is a 20/80 one, etc.). It just becomes rock/paper/scissors with characters, which is awesome for team duels but terrible for 1v1. And 1v1 is a big part of PvP.