Cwicseolfor
15-07-2008, 06:59
For overall Hardcore Weekend Fun discussion go here: http://forums.diii.net/showthread.php?t=671528
For Team 2 discussion go here: http://forums.diii.net/showthread.php?t=672670&page=3
This is for discussion specifically about the achievements, finds, deaths, etc of Team One.
DaveW: you can hold runes as long as you keep rare ones on your body. When/if you die, looters get access to your local inventory, right? So that way if you find a Zod for example, then die, it's not lost. At the start, 'rare' includes things like Sol, Amn and Shael. Alternatively, you could save, exit, and mule these to ATMA then rejoin. First Sol rune goes to Thyiad for an insight polearm, as singer is mana hungry.
Also, when cubing, ensure you don't cube a rune until you have 4 of it - in this way we'll always have 1 of every rune.
I can collect gems if people want.
The host (Thyiad) decides who gets each unique and set item.
For an idea of general thoughts on Hardcore mode and teamplay, please read Greebo's write-up of Team 2's first game: http://forums.diii.net/showpost.php?p=6616764&postcount=29
Team One:
Forum name Char build Timezone Availability Host? Merc
----------------------------------------------------------------------
Core: Cwicseolfor Enchantress GMT +10 04:00 - 17:00 No Barb
Core: Drystan Cleric(?) GMT +10 Most of it No We'll see
Core: DaveW PSsin(?) GMT +12 Most of it No Act 2 HF
Euro: Thyiad Singer(?) GMT +1 Most of it Yes Barb(?)
First Game:
Friday: 10pm GMT+10, 1pm GMT+1, midnight GMT+12
Saturday: as above
If you can't make this, please inform us here.
For Team 2 discussion go here: http://forums.diii.net/showthread.php?t=672670&page=3
This is for discussion specifically about the achievements, finds, deaths, etc of Team One.
DaveW: you can hold runes as long as you keep rare ones on your body. When/if you die, looters get access to your local inventory, right? So that way if you find a Zod for example, then die, it's not lost. At the start, 'rare' includes things like Sol, Amn and Shael. Alternatively, you could save, exit, and mule these to ATMA then rejoin. First Sol rune goes to Thyiad for an insight polearm, as singer is mana hungry.
Also, when cubing, ensure you don't cube a rune until you have 4 of it - in this way we'll always have 1 of every rune.
I can collect gems if people want.
The host (Thyiad) decides who gets each unique and set item.
For an idea of general thoughts on Hardcore mode and teamplay, please read Greebo's write-up of Team 2's first game: http://forums.diii.net/showpost.php?p=6616764&postcount=29
Team One:
Forum name Char build Timezone Availability Host? Merc
----------------------------------------------------------------------
Core: Cwicseolfor Enchantress GMT +10 04:00 - 17:00 No Barb
Core: Drystan Cleric(?) GMT +10 Most of it No We'll see
Core: DaveW PSsin(?) GMT +12 Most of it No Act 2 HF
Euro: Thyiad Singer(?) GMT +1 Most of it Yes Barb(?)
First Game:
Friday: 10pm GMT+10, 1pm GMT+1, midnight GMT+12
Saturday: as above
If you can't make this, please inform us here.