View Full Version : Story Lines
I feel that the story lines should change depending on what character you play as, instead of every character following the same story. This would add more freshness to the game, because each character will have a different story then the last.
yeah, sounds too wowish..
(sorry for the repeteation)
Never bothered playing WoW, so I'm not like someone to know this.
Aside from it sounding too "WoWish" do you guys think it would be interesting to play through the campaign a different way for each character?
I know I would like to, it would possibly offer some insight to the lore of the characters classes too, and their lineage and culture.
it would be interesting, but it's not doable since there's so much extra work involved. have to write 5x the quests and npc dialogue, all the different artwork, etc. and then multiply that by every different language for the localization process.
that said, the d3 team did talk about some possible differnet quests and events for the classes, during the WWI panels. So while the main plot quests will be the same for all the characters (I believe), there might be some variety in smaller quests, or some class-based events. This was something the d2 team planned all along for HGL, then had to scrap when it was just too much work to pull it off, primarily for the reasons I outlined in the previous paragraph.
as long as it's not complete different paths for each char, i actually like the idea. with smaller "single-player-char" quests, and then the "main road", playing along with all the other players.
sounds fun, and could be interesting. and then they could create the char-areas just for that type of char, which could make the game harder, deeper, and more adventouros (dont know if that's a word?)
Sein Schatten
24-07-2008, 21:15
Sounds too WoWish.
Never in gaming history before the be-all-end-all game that is WoW has any game accomplished to make partial different stories for different character classes. Good thing we have WoW.
[Trendsetter]: If you don't like something just say "It is too WoWish". AKA the new godwins law.
[Trendsetter]: If you don't like something just say "It is too WoWish". AKA the new godwins law.
I'll keep that in mind ;)
This sounds nice in theory, but it would fail when it comes to co-op games.
What Blizzard is doing instead is adding class-specific quests, which is quite satisfactory, IMO.
Apocalypse
27-07-2008, 06:43
Never in gaming history before the be-all-end-all game that is WoW has any game accomplished to make partial different stories for different character classes. Good thing we have WoW.
[Trendsetter]: If you don't like something just say "It is too WoWish". AKA the new godwins law.
i was gonna say this exact thing, it seems if d3 does anything that even is close to something in wow people call it too wowish, is wow the first and only game people have played? i have played many games where the story changed based on who you picked, in fact i have played many games that wow pretty much ripped off, never once did i say "sounds to eqish"
DemonicCow
28-07-2008, 19:41
I, myself, probably wouldn't bother with going through every race to see the outcome of the story for each.
I see it two ways. Either they all have different endings or different stories leading to the same ending.
mince pies
29-07-2008, 04:26
I like this idea, but also agree with Flux; if it's only a few side quests and doesn't steer away from the main plot too much, it would actually be quite enjoyable and be great replayability-wise.
One of the things I liked about DI is that you had to create new characters to complete every single quest in the game. For example; you couldn't get the Poisoned Water Supply and the King Leoric quest on the same character.
Thirty-Thirty
29-07-2008, 14:26
Class-specific side quests would be great, but doing whole different storylines would be more work than I feel is worthwhile or necessary. As it so happens, this is what happens in WoW. (Okay, you start in different areas, but rapidly - as early as level 10, IIRC - start crossing paths with more general quest lines.)
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.