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View Full Version : Assassin might be confirmed because


Fleshvirus
27-07-2008, 13:46
Whatever the hell happened to Natalya? Its a simple Theory but who wouldn't point this out?

mince pies
27-07-2008, 16:41
She died of a peanut allergy shortly after we defeated Mephisto

Fleshvirus
27-07-2008, 16:48
She died of a peanut allergy shortly after we defeated Mephisto

but in reality we both know that she went to the kindergarden to guard children and gave up her job because she realised how much she loves children :O

NKlint
27-07-2008, 16:58
She disguised herself as a Rogue, but was promptly slain and she's one of the unidentified corpses on the Act 1 regions.

5zigen
28-07-2008, 13:02
Some people don't really understand the meaning of "confirmed" I guess.

Wasted
28-07-2008, 20:19
Commedy aside, i do think that an assassin like char would be quiet awesome if implemented correctly.

E.g. dont restrict the char to claws or something like that. Make him be able to specialize in other weapons like swords and staves, too. Combined with some ninja esque abilitys you could have quiet an interesting char i guess.

Well only time will tell...

zooply
29-07-2008, 00:14
I don't know about staves. Swords could fit for weapons, as long as they are short and quick rather than large 2-handed ones.

If there is an assassin, I hope her look/style is changed somewhat. I've always felt that the assassin was a bit out of place in D2.

Jcakes
29-07-2008, 01:35
I think staves would work well, they are a part of a lot of martial art training ... so it would make sense that a character that specilises in martial arts would have atleast some skill in staves.

vendrox
29-07-2008, 20:30
How can something "might be confirmed". Either it's confirmed or it's not :)

MooCQ
31-07-2008, 07:45
Thieving bastard class... sounds good!

sicilian
04-08-2008, 15:16
While Natalya may show up in D3, I doubt they would make her specifically a playable class. I want to be able to name my character, not have to play as a premade one.

Nukeman8
04-08-2008, 15:34
I wonder where she really did bugger off to, wasnt she suppose to turn up in act 5?
You use to get that chat with her just before she disappeared that went on about act 5 if i remember correctly.

Natalya aside, a thief class might be interesting one that nicks the demons weapon and/or skills and uses it against them.
maybe combining it with her other skills or other monsters skills to create a completely unique why of killing things.
For example you nick a demonlords sword and another monsters firebreath, combine the 2 with your own traps, now you have a sword lauching trap that on sword contact sets that on fire (just a very quick example, the possiblities are endless)