jakotaco
03-08-2008, 15:22
This thread might be a bit pointless, partially a bit of a rambling. But hopefully someone knowing more brings it up to a reasonable level. :whistling:
Instead of stating which kind of classes you'd expect in an action RPG. What do we know since before? which orders, sects and warrior societies can we expect to find in the lands of Diablo?
I haven't read any of the books, apart of the Diablo I and Diablo II manuals of course. But if you take a read through the Diablo I manual you will find lots of things in the lore that later on ended up in Diablo II. So why wouldn't the same be true for Diablo III?
And most interesting thing would be if some potential classes could show up. Something we could have seen long ago...
Take for example the Horadrim: what classes could have come from their ranks? Ok, bad example as they are down to one member namely Deckard Cain. But we know the Horadrim were fromed from the three major mage clans. So we know they are well-versed in the arcane arts. Could they have had Sorcerers or Summoners like the Vizjerei in their ranks? Could our friend Deckard Cain in his youth have been something more than a helpless Loremaster that can't even escape a wooden cage guarded by a few carvers? And what of the Horadrim Monks who imprisoned the three within their soulstones? Where these monks of the religious kind (cleric-like?) or of the Martial Arts kind? (D1:hellfire monk) were they students of the arcane? (just another naming of the sorcerers) or was the binding of demons something they were specialised in? (maybe some banishing, summoning, controlling class?)
Sure, the order is not what it was, but the mage clans might still have members of the professions among them...
Speaking of the Mage clans. What about the Taan Clan, where our friend Ormus might be found. The Taan Clan is mostly known as practitioners of Skatsimi rites. Could a Skatsimi Mage make a class? in act 3 a Skatsimi blade was used by Ormus to ward the city against demons. But what else do we know about Skatsimi magic? The Skatsimi practitioners are scarce enough and little information is given. Could make for an atypical mage class...
The Zann Esu Clan, specialised in elemental magics, most known as the Sorceressesin Diablo II. Are also likely to make a reappearance, are there even Action RPGs without an elemental mage anymore? However, we have all seen they have some more magics than the pure elemental magic (teleport, telekinesis, mana shield from diablo II) And references to Zann Esu Oracles can be found aswell.
The most famed mages are probably the Vizjerei, most notably the Diablo I Sorceror. Also them were famed practitioners of elemental magic. But Horazon the Summoner for example used his magics to enslave demons. Drognan is an ex-Vizjerei selling potions in Lut Gholein. So Alchemy could very well be one of their domains aswell. From the Vizjerei also springs the Viz-jaaq'tar or the Assasins, who were tasked to hunt down rogue magi withing their ranks. The close relationship could maybe even be used to create a cross-class: Sorcerous magics combined with mental tricks and contraptions or something?
The Priests of Rathma gave us the necromancer, will he come back? who knows?
The Barbarian tribes had their shamans, probably close to the druid class. But maybe the Shamans of the <insert animal>-tribe could make for some cool all new class?
As of the Ammuit Clan and the Ennead Clan... I have no ideas what values and specialisations they had.
But whatever magic users they might throw at us, they do have a few to choose from. Not to mention the possibilities of using some of the "not yet revealed" orders or clans of the world. And even if they keep themselves to the existing ones there is nothing that prevents them from giving them other kinds of professions than we're used to. ie. Witches of the Sightless Eye?
Instead of stating which kind of classes you'd expect in an action RPG. What do we know since before? which orders, sects and warrior societies can we expect to find in the lands of Diablo?
I haven't read any of the books, apart of the Diablo I and Diablo II manuals of course. But if you take a read through the Diablo I manual you will find lots of things in the lore that later on ended up in Diablo II. So why wouldn't the same be true for Diablo III?
And most interesting thing would be if some potential classes could show up. Something we could have seen long ago...
Take for example the Horadrim: what classes could have come from their ranks? Ok, bad example as they are down to one member namely Deckard Cain. But we know the Horadrim were fromed from the three major mage clans. So we know they are well-versed in the arcane arts. Could they have had Sorcerers or Summoners like the Vizjerei in their ranks? Could our friend Deckard Cain in his youth have been something more than a helpless Loremaster that can't even escape a wooden cage guarded by a few carvers? And what of the Horadrim Monks who imprisoned the three within their soulstones? Where these monks of the religious kind (cleric-like?) or of the Martial Arts kind? (D1:hellfire monk) were they students of the arcane? (just another naming of the sorcerers) or was the binding of demons something they were specialised in? (maybe some banishing, summoning, controlling class?)
Sure, the order is not what it was, but the mage clans might still have members of the professions among them...
Speaking of the Mage clans. What about the Taan Clan, where our friend Ormus might be found. The Taan Clan is mostly known as practitioners of Skatsimi rites. Could a Skatsimi Mage make a class? in act 3 a Skatsimi blade was used by Ormus to ward the city against demons. But what else do we know about Skatsimi magic? The Skatsimi practitioners are scarce enough and little information is given. Could make for an atypical mage class...
The Zann Esu Clan, specialised in elemental magics, most known as the Sorceressesin Diablo II. Are also likely to make a reappearance, are there even Action RPGs without an elemental mage anymore? However, we have all seen they have some more magics than the pure elemental magic (teleport, telekinesis, mana shield from diablo II) And references to Zann Esu Oracles can be found aswell.
The most famed mages are probably the Vizjerei, most notably the Diablo I Sorceror. Also them were famed practitioners of elemental magic. But Horazon the Summoner for example used his magics to enslave demons. Drognan is an ex-Vizjerei selling potions in Lut Gholein. So Alchemy could very well be one of their domains aswell. From the Vizjerei also springs the Viz-jaaq'tar or the Assasins, who were tasked to hunt down rogue magi withing their ranks. The close relationship could maybe even be used to create a cross-class: Sorcerous magics combined with mental tricks and contraptions or something?
The Priests of Rathma gave us the necromancer, will he come back? who knows?
The Barbarian tribes had their shamans, probably close to the druid class. But maybe the Shamans of the <insert animal>-tribe could make for some cool all new class?
As of the Ammuit Clan and the Ennead Clan... I have no ideas what values and specialisations they had.
But whatever magic users they might throw at us, they do have a few to choose from. Not to mention the possibilities of using some of the "not yet revealed" orders or clans of the world. And even if they keep themselves to the existing ones there is nothing that prevents them from giving them other kinds of professions than we're used to. ie. Witches of the Sightless Eye?