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Flux
21-08-2008, 06:08
Quote from the gamespy interview from Leipzig.

GameSpy: There wasn't much content built specifically for PvP in the Diablo games. Fast forward to WoW, and you have lots of PvP-specific content. What approach to PvP are you taking with Diablo III?

Jay Wilson: We'd like there to be a dedicated PvP mode, and we'd like to move away from [how it worked in previous Diablo games] where players just enabled PvP. We don't have any specific plans yet because we haven't really made any active decisions. The only real PvP-oriented decision that we've made and announced is that we do not allow the "hostility mode" that Diablo II had where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend. That just makes people not want to play the game. I know some people say, "Oh, you're taking the teeth out of Diablo." I understand why they feel that way, but making people not want to play together does not make for a better game. That's our feeling.

We definitely want there to be a PvP mode for PvP players, and we would like that mode to be a really serious, skill-based, very strong [aspect of the game]. I feel that on the side of all our games, we really try to make PvP games that cater to a competitive player, first and foremost. We don't try to dumb down or tone down our PvP games. We make [them] good, strong competitive games. StarCraft is one of the best examples. But in terms of what our actual plans are for Diablo III, we don't have anything to specifically announce right now, mostly because we're still messing around with a bunch of different ideas.

maxusmag
21-08-2008, 12:29
that pretty much settles that debate.

Full_Circle
21-08-2008, 18:32
Jay Wilson: ...where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend.

Why doesn't it surprise me that a Blizzard representative doesn't understand how hostility works in D2?

korialstraz
21-08-2008, 23:50
Why doesn't it surprise me that a Blizzard representative doesn't understand how hostility works in D2?

He could be reffering to the hack which enables a player to do exactly what he describes :crazyeyes:

phool
22-08-2008, 00:56
*celebrates*

I'm really starting to like this Wilson bloke, he seems to agree with me a lot... afai'm concerned, non exclusive skill>time pvp has gone from being a pipe dream to a real possibility.

He could be reffering to the hack which enables a player to do exactly what he describes

I don't play anymore, but I'm still quite confident such a hack doesn't exist. Earlier versions of D2 however were FAR more lenient in this regard and it was more widely possible to kill players without warning without hacks.

mephiztophelez
22-08-2008, 08:29
I don't play anymore, but I'm still quite confident such a hack doesn't exist.

it does exist, but it doesn't work in quite the manner described.

it's known as "tppk". it's often used by a Blizzard sork who will cast a blizz atop their party, then tp back to town and go hostile (this stage is often done via a hack/script). the blizzard is still falling, so anyone under it gets nailed for full, pvp adjusted damage.

Jarath
22-08-2008, 17:48
Yeah. TPPK single handedly killed HC. Well, that and town kill. :p

Omikron8
22-08-2008, 20:21
good riddance, PKs and hackers can go wave their epeen in some other game

Baranor
22-08-2008, 22:57
please dont toss the legitpk and the hacking scum on one and the same heap... that's really uninformed. legit pk's aint much of a problem anyway, they're easily avoided.

Q33
22-08-2008, 23:17
This game just keeps on looking better and better.

Garisdacar
24-08-2008, 00:37
and there was much rejoicing.

deadbeater
24-08-2008, 03:59
No hostility? Yes! Yes!! (Does the dance of joy).

iraiam
24-08-2008, 17:52
please dont toss the legitpk and the hacking scum on one and the same heap... that's really uninformed. legit pk's aint much of a problem anyway, they're easily avoided.

Yes I easily avoid them by playing in private games with trusted players 85% of the time. about the only thing I do in public games is leveling runs. all because of pkers legit or otherwise.

phool
25-08-2008, 17:30
it does exist, but it doesn't work in quite the manner described.

it's known as "tppk". it's often used by a Blizzard sork who will cast a blizz atop their party, then tp back to town and go hostile (this stage is often done via a hack/script). the blizzard is still falling, so anyone under it gets nailed for full, pvp adjusted damage.

I know about tppk of course. Ice blast is perhaps the favourite skill in classic ime.

If pvp is a character creation, not game creation, toggle, I'll be very interested to see what Blizz do to minimise equipment homogenisation. 'Limited deck'?

Neferim
26-08-2008, 20:20
:alright: They had hinted at it before, but it's nice to hear a representative come out and say that open-hostility is gone in no uncertain terms.It will be nice to play some multiplayer in D3.

Yes I easily avoid them by playing in private games with trusted players 85% of the time. about the only thing I do in public games is leveling runs. all because of pkers legit or otherwise.

To the best of my knowledge, this is not seen as a problem by the PK crowd for some reason.

::high-fives all fellow PvMers::

GuttWound
09-09-2008, 12:30
I'd like to hear what they are going to do about people with offensive names, and other anti-social behavior. In Diablo 2 there was a very easy very effective way to deal with these types of players; PK them. My personal opinion, I feel less helpless against a legit pk'er (I can get a few people together and kill/camp them) than I do against a player using racist remarks, and drop stealing etc.. Open hostility was a powerful tool against griefers. Some of my most memorable moments playing diablo 2 were following griefers from game to game killing them off with my friends. Anyone ever PKK in HC? That in and of itself made diablo 2 a much more interesting game. Any game I play now with dedicated PvP is basically an open chance for greifers to stalk you out at low lvls and stop you from continuing your gameplay (I.E. WoW;booty bay, AoC;White sands etc..) I've seen a whole bunch of talk recently about TPPK'ing, I've been playing d2 since day one when I walked into best buy and bought a computer and a copy of the game, and TPPK'ing was only an issue a couple of years ago. I recently made an HC necro and got up to lvl 75 before dying of natural causes (server lag from dupes being made). Only twice during my play in public games did I run into pk'ers, and they were easily avoidable. The hostile sound itself adds to the game. If I heard that sound while driving I'd crash my car no doubt. To sum it up, open hostility gave me the responsibility to deal with griefers in the fashion that would hurt them most, instead of sending a letter to a GM who would tell me to that they couldn't do anything. Open hostility also helped me make a lot of friends in all my D2 play time, some of whom I still play D2 and other games with. I can't say that open hostility is everything, but It really stands out against the games of today where racist remarks, spawn camping, drop stealing, and general grief tactics make an avid player feel helpless and less important than the people griefing.

Forsaker
12-09-2008, 17:32
I think Jay refers to Diablo 1, where Instant-PK was possible by just clicking one button.

Or he talks about instant-pk near town, where players can host someone else and attack in 1 sec. TPPK and other hacks are noting you should fight with such a feature, but with a good anti-hack-protection.

I think Jay was no big Diablo-Fan before, but had to play it a few weeks to be able to talk about it. You canīt develope a 3rd part of it without any idea what the fans want to have. He knows exactly : we want a great trade-game ... we want to be the richest guys in the world by playing diablo 3 ;)

Serenity
17-09-2008, 04:53
This game just keeps on looking better and better.

Yep.

The current pvp system in D2 is complete trash. I'm glad there throwing it out the window.

Maybe in D3 skill will be rewarded instead of who can be the bigger *** hole in a dueling game.

Enigma
23-09-2008, 16:52
Quote from the gamespy interview from Leipzig.

Jay Wilson: The only real PvP-oriented decision that we've made and announced is that we do not allow the "hostility mode" that Diablo II had where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend.

Seems like Jay Wilson never played this game.

Go into town? sure

Go hostile? sure

Pop back through a town portal? No, I'm sorry, you're hostiled and taking a town portal is impossible. oops.

insta-kill your friend? With the help of hacks yes, which is something blizzard could have fixed in Diablo 2 a long time ago. They did fix hydras after all, so why not all curses? Really boggles my mind that they use this argument to put the hostility in the garbage. Makes the game a little like every other game in my mind.

Pig Vomit
14-11-2008, 19:36
Seems like Jay Wilson never played this game.

Go into town? sure

Go hostile? sure

Pop back through a town portal? No, I'm sorry, you're hostiled and taking a town portal is impossible. oops.

insta-kill your friend? With the help of hacks yes, which is something blizzard could have fixed in Diablo 2 a long time ago. They did fix hydras after all, so why not all curses? Really boggles my mind that they use this argument to put the hostility in the garbage. Makes the game a little like every other game in my mind.

Muahahahhaha. I am filled with joy knowing you worthless "griefers" will not prosper in D3 :jig: . You idiots turned b.net into forced single player mode. The Devs finally listened to the great majority of b.net players, and as a result you Aholes are being left out in the cold!

The griefers are now the grief stricken! You deserve what has happened & I hope you cry foul and vow to never buy D3. Good riddance!

Btw, Jay Wilson is obviously talking about tppk. Anyone with half a brain can read his words & know what he was trying to say. Hmmm...actually..that kinda explains why you griefers are whining about hostility being removed from the game.

If you read his words more carefully he's not talking about removing the hostility button out right. He described hostility in conjuction with using town portal. Does it make sense now?

You heard it here first. Hostility will now be consentual. I don't think they'll create pvp zones or arenas. You just won't be able to cause any more grief.

Muahahahahahahaha :jig: :whistling:

stillman
15-11-2008, 07:44
^ Very funny thread Pig Vomit, lol.

I don't really care what JW is talking about, or if he even knows what he's talking about. We get the gist; they're making it less easy to grief in d3.

Who cares if he slipped up in his words or if he doesn't play broken old d2. He's too busy doing important stuff.

teh_Thrasher
16-11-2008, 09:21
lol. yeah a lil jumble of wording there by JW, but correcting him doesnt make u a pro pker...

i dont mind player vs player. it adds a nice level of challenge and fun to the game. what broke d2 pvp was hacks. hacks and item duping. a fresh start in d3 would have been fine without having to remove the entire system altogether. hopefully their replacement pvp system is very nice.

GoBigRed
17-11-2008, 16:17
personally, I didn't mind the legit pks if you remember the old arcane runs, the only problem with that system was obviously TPPK, drop hack, absurdly high levels preying on low levels and the inability to remove them, and I do think the ability to cast a spell, go to town, hostile and kill everyone was a problem. If they could hunt me down tho, good for them